X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FGlobals.h;h=27bbb04ca40661523c539de3afb0295dac769c62;hb=f7b79b71faf7e5fbe38df38d26d1156f3ba2f0ce;hp=64f3230c54091476b2c39ebdf8d86a6033baac56;hpb=5ba7f2d9a3f07f342afdf215a3307d5487cb6d43;p=rocksndiamonds.git diff --git a/src/game_sp/Globals.h b/src/game_sp/Globals.h index 64f3230c..27bbb04c 100644 --- a/src/game_sp/Globals.h +++ b/src/game_sp/Globals.h @@ -12,75 +12,324 @@ #include "global.h" -#define BaseWidth (16) -#define StretchWidth (16) -#define StretchWidth2 (StretchWidth / 2) -#define TwoPixels (2) -#define aniExplosionInfo (111) -#define aniMurphySleepLeft (71) -#define aniMurphySleepRight (68) -#define aniMurphyTouchDown (47) -#define aniMurphyTouchLeft (95) -#define aniMurphyTouchRight (94) -#define aniMurphyTouchUp (46) -#define aniMurphyYawn (56) -#define aniPushLeft (45) -#define aniPushRight (44) -#define aniPushUpDown (79) -#define aniSnikSnakDown (167) -#define aniSnikSnakLeft (239) -#define aniSnikSnakRight (247) -#define aniSnikSnakUp (159) -#define fiBase (2) -#define fiBug (25) -#define fiElectron (24) -#define fiExit (7) -#define fiExplosion (0x1F) -#define fiHWFirst (28) -#define fiHWLast (37) -#define fiHWMurphy (43) -#define fiHWTrash1 (41) -#define fiHWTrash2 (42) -#define fiHardWare (6) -#define fiInfotron (4) -#define fiMurphy (3) -#define fiOrangeDisk (8) -#define fiPortAllDirections (23) -#define fiPortDown (10) -#define fiPortLeft (11) -#define fiPortLeftAndRight (22) -#define fiPortRight (9) -#define fiPortUp (12) -#define fiPortUpAndDown (21) -#define fiRAM (5) -#define fiRAMBottom (39) -#define fiRAMLeft (26) -#define fiRAMRight (27) -#define fiRAMTop (38) -#define fiRedDisk (20) -#define fiSnikSnak (17) -#define fiSpPortDown (14) -#define fiSpPortLeft (15) -#define fiSpPortRight (13) -#define fiSpPortUp (16) -#define fiSpace (0) -#define fiTerminal (19) -#define fiWallSpace (40) -#define fiYellowDisk (18) -#define fiZonk (1) -#define keyDown (3) -#define keyLeft (2) -#define keyNone (0) -#define keyRight (4) -#define keySpace (9) -#define keySpaceDown (7) -#define keySpaceLeft (6) -#define keySpaceRight (8) -#define keySpaceUp (5) -#define keyUp (1) -#define posFrameCorner (55) -#define posFrameHorizontal (111) -#define posFrameVertical (110) +#if 1 + +#define ZoomFactor (2) + +#define BaseWidth (ZoomFactor * 16) +#define StretchWidth (ZoomFactor * 16) +#define StretchWidth2 (StretchWidth / 2) +#define TwoPixels (ZoomFactor * 2) + +#else + +#define BaseWidth (16) +#define StretchWidth (16) +#define StretchWidth2 (StretchWidth / 2) +#define TwoPixels (2) + +#endif + + +// ---------------------------------------------------------------------------- +// elements (stored in file and playfield) +// ---------------------------------------------------------------------------- + +#if 1 + +#define fiSpace (0) +#define fiZonk (1) +#define fiBase (2) +#define fiMurphy (3) +#define fiInfotron (4) +#define fiRAM (5) +#define fiHardWare (6) +#define fiExit (7) +#define fiOrangeDisk (8) +#define fiPortRight (9) +#define fiPortDown (10) +#define fiPortLeft (11) +#define fiPortUp (12) +#define fiSpPortRight (13) +#define fiSpPortDown (14) +#define fiSpPortLeft (15) +#define fiSpPortUp (16) +#define fiSnikSnak (17) +#define fiYellowDisk (18) +#define fiTerminal (19) +#define fiRedDisk (20) +#define fiPortUpAndDown (21) +#define fiPortLeftAndRight (22) +#define fiPortAllDirections (23) +#define fiElectron (24) +#define fiBug (25) +#define fiRAMLeft (26) +#define fiRAMRight (27) +#define fiHWFirst (28) +#define fiHW0 (fiHWFirst + 0) // fiHWFirst +#define fiHW1 (fiHWFirst + 1) +#define fiHW2 (fiHWFirst + 2) +#define fiHW3 (fiHWFirst + 3) +#define fiHW4 (fiHWFirst + 4) +#define fiHW5 (fiHWFirst + 5) +#define fiHW6 (fiHWFirst + 6) +#define fiHW7 (fiHWFirst + 7) +#define fiHW8 (fiHWFirst + 8) +#define fiHW9 (fiHWFirst + 9) // fiHWLast +#define fiHWLast (37) +#define fiRAMTop (38) +#define fiRAMBottom (39) +#define fiWallSpace (40) +#define fiHWTrash1 (41) +#define fiHWTrash2 (42) +#define fiHWMurphy (43) + +#define fiExplosion (0x1F) + +#else + +#define fiBase (2) +#define fiBug (25) +#define fiElectron (24) +#define fiExit (7) +#define fiExplosion (0x1F) +#define fiHWFirst (28) +#define fiHWLast (37) +#define fiHWMurphy (43) +#define fiHWTrash1 (41) +#define fiHWTrash2 (42) +#define fiHardWare (6) +#define fiInfotron (4) +#define fiMurphy (3) +#define fiOrangeDisk (8) +#define fiPortAllDirections (23) +#define fiPortDown (10) +#define fiPortLeft (11) +#define fiPortLeftAndRight (22) +#define fiPortRight (9) +#define fiPortUp (12) +#define fiPortUpAndDown (21) +#define fiRAM (5) +#define fiRAMBottom (39) +#define fiRAMLeft (26) +#define fiRAMRight (27) +#define fiRAMTop (38) +#define fiRedDisk (20) +#define fiSnikSnak (17) +#define fiSpPortDown (14) +#define fiSpPortLeft (15) +#define fiSpPortRight (13) +#define fiSpPortUp (16) +#define fiSpace (0) +#define fiTerminal (19) +#define fiWallSpace (40) +#define fiYellowDisk (18) +#define fiZonk (1) + +#endif + + +// ---------------------------------------------------------------------------- +// graphics and animations (used at runtime to display the elements) +// ---------------------------------------------------------------------------- + +#if 1 + +// graphics and animations directly related to file elements + +#define aniSpace IMG_EMPTY_SPACE +#define aniZonk IMG_SP_ZONK +#define aniBase IMG_SP_BASE +#define aniMurphy IMG_SP_MURPHY +#define aniInfotron IMG_SP_INFOTRON +#define aniRAM IMG_SP_CHIP_SINGLE +#define aniHardWare IMG_SP_HARDWARE_GRAY +#define aniExit IMG_SP_EXIT_CLOSED +#define aniOrangeDisk IMG_SP_DISK_ORANGE +#define aniPortRight IMG_SP_PORT_RIGHT +#define aniPortDown IMG_SP_PORT_DOWN +#define aniPortLeft IMG_SP_PORT_LEFT +#define aniPortUp IMG_SP_PORT_UP +#define aniSpPortRight IMG_SP_GRAVITY_PORT_RIGHT +#define aniSpPortDown IMG_SP_GRAVITY_PORT_DOWN +#define aniSpPortLeft IMG_SP_GRAVITY_PORT_LEFT +#define aniSpPortUp IMG_SP_GRAVITY_PORT_UP +#define aniSnikSnak IMG_SP_SNIKSNAK +#define aniYellowDisk IMG_SP_DISK_YELLOW +#define aniTerminal IMG_SP_TERMINAL +#define aniRedDisk IMG_SP_DISK_RED +#define aniPortUpAndDown IMG_SP_PORT_VERTICAL +#define aniPortLeftAndRight IMG_SP_PORT_HORIZONTAL +#define aniPortAllDirections IMG_SP_PORT_ANY +#define aniElectron IMG_SP_ELECTRON +#define aniBug IMG_SP_BUGGY_BASE +#define aniRAMLeft IMG_SP_CHIP_LEFT +#define aniRAMRight IMG_SP_CHIP_RIGHT +#define aniHWFirst IMG_SP_HARDWARE_BASE_1 +#define aniHW0 IMG_SP_HARDWARE_BASE_1 +#define aniHW1 IMG_SP_HARDWARE_GREEN +#define aniHW2 IMG_SP_HARDWARE_BLUE +#define aniHW3 IMG_SP_HARDWARE_RED +#define aniHW4 IMG_SP_HARDWARE_YELLOW +#define aniHW5 IMG_SP_HARDWARE_BASE_2 +#define aniHW6 IMG_SP_HARDWARE_BASE_3 +#define aniHW7 IMG_SP_HARDWARE_BASE_4 +#define aniHW8 IMG_SP_HARDWARE_BASE_5 +#define aniHW9 IMG_SP_HARDWARE_BASE_6 +#define aniHWLast IMG_SP_HARDWARE_BASE_6 +#define aniRAMTop IMG_SP_CHIP_TOP +#define aniRAMBottom IMG_SP_CHIP_BOTTOM +#define aniWallSpace IMG_INVISIBLE_WALL +#define aniHWTrash1 +#define aniHWTrash2 +#define aniHWMurphy + + +// graphics and animations related to in-game animations for element actions + +#define aniMurphyDropping IMG_SP_MURPHY_DROPPING + +#define aniMurphySleepLeft IMG_SP_MURPHY_SLEEPING_LEFT +#define aniMurphySleepRight IMG_SP_MURPHY_SLEEPING_RIGHT +#define aniMurphyTouchLeft IMG_SP_MURPHY_SNAPPING_LEFT +#define aniMurphyTouchRight IMG_SP_MURPHY_SNAPPING_RIGHT +#define aniMurphyTouchUp IMG_SP_MURPHY_SNAPPING_UP +#define aniMurphyTouchDown IMG_SP_MURPHY_SNAPPING_DOWN +#define aniMurphyYawn IMG_SP_MURPHY_BORING_1 +#define aniPushLeft IMG_SP_MURPHY_PUSHING_LEFT +#define aniPushRight IMG_SP_MURPHY_PUSHING_RIGHT +#define aniPushUpDown IMG_SP_MURPHY_PUSHING_RIGHT + +#define aniBugActivating IMG_SP_BUGGY_BASE_ACTIVATING +#define aniBugDeactivating IMG_SP_BUGGY_BASE_ACTIVATING +#define aniBugActive IMG_SP_BUGGY_BASE_ACTIVE +#define aniZonkRollLeft IMG_SP_ZONK_MOVING_LEFT +#define aniZonkRollRight IMG_SP_ZONK_MOVING_RIGHT +#define aniEatInfotronLeft IMG_SP_MURPHY_COLLECTING_LEFT +#define aniEatInfotronRight IMG_SP_MURPHY_COLLECTING_RIGHT +#define aniInfotronRollLeft IMG_SP_INFOTRON_MOVING_LEFT +#define aniInfotronRollRight IMG_SP_INFOTRON_MOVING_RIGHT +#define aniMurphyMoveLeft IMG_SP_MURPHY_MOVING_LEFT +#define aniMurphyMoveRight IMG_SP_MURPHY_MOVING_RIGHT +#define aniMurphyMoveUpLeft IMG_SP_MURPHY_MOVING_LEFT +#define aniMurphyMoveUpRight IMG_SP_MURPHY_MOVING_RIGHT +#define aniMurphyDigLeft IMG_SP_MURPHY_DIGGING_LEFT +#define aniMurphyDigRight IMG_SP_MURPHY_DIGGING_RIGHT +#define aniMurphyDigUpLeft IMG_SP_MURPHY_DIGGING_LEFT +#define aniMurphyDigUpRight IMG_SP_MURPHY_DIGGING_RIGHT +#define aniMurphyEatLeft IMG_SP_MURPHY_COLLECTING_LEFT +#define aniMurphyEatRight IMG_SP_MURPHY_COLLECTING_RIGHT +#define aniMurphyEatUpLeft IMG_SP_MURPHY_COLLECTING_LEFT +#define aniMurphyEatUpRight IMG_SP_MURPHY_COLLECTING_RIGHT +#define aniSplitUpDown IMG_SP_MURPHY +#define aniMurphyExit IMG_SP_MURPHY_SHRINKING +#define aniElectron IMG_SP_ELECTRON +#define aniExplosion IMG_SP_DEFAULT_EXPLODING +#define aniTouchBase IMG_SP_BASE_SNAPPING +#define aniTouchInfotron IMG_SP_INFOTRON_COLLECTING +#define aniTouchRedDisk IMG_SP_DISK_RED_COLLECTING +#define aniYellowDisk IMG_SP_DISK_YELLOW +#define aniOrangeDisk IMG_SP_DISK_ORANGE +#define aniRedDisk IMG_SP_DISK_RED + +#define aniSnikSnakDown IMG_SP_SNIKSNAK_DOWN +#define aniSnikSnakLeft IMG_SP_SNIKSNAK_LEFT +#define aniSnikSnakRight IMG_SP_SNIKSNAK_RIGHT +#define aniSnikSnakUp IMG_SP_SNIKSNAK_UP + +#define aniTerminalActive IMG_SP_TERMINAL_ACTIVE + +#define aniExplosionInfo (111) + +#else + +#define aniMurphySleepLeft (71) +#define aniMurphySleepRight (68) +#define aniMurphyTouchDown (47) +#define aniMurphyTouchLeft (95) +#define aniMurphyTouchRight (94) +#define aniMurphyTouchUp (46) +#define aniMurphyYawn (56) +#define aniPushLeft (45) +#define aniPushRight (44) +#define aniPushUpDown (79) + +#define aniSnikSnakDown (167) +#define aniSnikSnakLeft (239) +#define aniSnikSnakRight (247) +#define aniSnikSnakUp (159) + +#define aniTerminal (0x80) +#define aniTerminalActive (0x88) + +#define aniExplosionInfo (111) + +#endif + +#define posFrameCorner (55) +#define posFrameHorizontal (111) +#define posFrameVertical (110) + + +#if 1 + +extern int aniFramesBug[], aniFramesZonkRollRight[], aniFramesZonkRollLeft[]; +extern int aniFramesEatInfotronLeft[], aniFramesEatInfotronRight[]; +extern int aniFramesInfotronRollRight[], aniFramesInfotronRollLeft[]; +extern int aniFramesMurphyEatLeft[], aniFramesMurphyEatRight[]; +extern int aniFramesMurphyEatUpLeft[], aniFramesMurphyEatUpRight[], aniFramesSplitUpDown[]; +extern int aniFramesMurphyExit[]; +extern int aniFramesSnikSnak[], aniFramesElectron[], aniFramesExplosion[]; +extern int aniFramesTouchBase[], aniFramesTouchInfotron[], aniFramesTouchRedDisk[]; +extern int aniFramesYellowDisk[], aniFramesOrangeDisk[], aniFramesRedDisk[]; + +#else + +extern int *aniBug, *aniZonkRollRight, *aniZonkRollLeft; +extern int *aniEatInfotronLeft, *aniEatInfotronRight; +extern int *aniInfotronRollRight, *aniInfotronRollLeft; +extern int *aniMurphyEatLeft, *aniMurphyEatRight; +extern int *aniMurphyEatUpLeft, *aniMurphyEatUpRight, *aniSplitUpDown; +extern int *aniMurphyExit; +extern int *aniSnikSnak, *aniElectron, *aniExplosion; +extern int *aniTouchBase, *aniTouchInfotron, *aniTouchRedDisk; +extern int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk; + +#endif + + +// ---------------------------------------------------------------------------- +// input keys +// ---------------------------------------------------------------------------- + +#if 1 + +#define keyNone (0) +#define keyUp (1) +#define keyLeft (2) +#define keyDown (3) +#define keyRight (4) +#define keySpaceUp (5) +#define keySpaceLeft (6) +#define keySpaceDown (7) +#define keySpaceRight (8) +#define keySpace (9) + +#else + +#define keyDown (3) +#define keyLeft (2) +#define keyNone (0) +#define keyRight (4) +#define keySpace (9) +#define keySpaceDown (7) +#define keySpaceLeft (6) +#define keySpaceRight (8) +#define keySpaceUp (5) +#define keyUp (1) + +#endif + extern int GetSI(int X, int Y); extern int GetStretchX(int si); @@ -92,6 +341,11 @@ extern void InitPseudoCompileFlags(); extern void ReadLevel(); +extern int getSequenceLength(int sequence); +extern boolean isSnappingSequence(int sequence); + +extern int fiGraphic[]; + extern boolean Alignments; extern boolean BlockingSpeed; extern boolean Cracked; @@ -129,22 +383,15 @@ extern byte *PlayField8; extern char *CurPath, *OrigPath, *TmpPath; extern currency DeltaT; extern int *PlayField16; -extern int *aniBug, *aniZonkRollRight, *aniZonkRollLeft; -extern int *aniEatInfotronLeft, *aniEatInfotronRight; -extern int *aniInfotronRollRight, *aniInfotronRollLeft; -extern int *aniMurphyEatLeft, *aniMurphyEatRight; -extern int *aniMurphyEatUpLeft, *aniMurphyEatUpRight, *aniSplitUpDown; -extern int *aniMurphyExit; -extern int *aniSnikSnak, *aniElectron, *aniExplosion; -extern int *aniTouchBase, *aniTouchInfotron, *aniTouchRedDisk; -extern int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk; + extern int FieldHeight; extern int FieldMax, LevelMax; extern int FieldWidth; extern int FreezeZonks; extern int HeaderSize; extern int LevelNumber; -extern int TimerVar, RandomSeed; +extern int TimerVar; +extern short RandomSeed; extern long DeltaTPlay, DeltaTDemo; extern long FileMax; extern long SignatureDelay;