X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FGlobals.c;h=6cc66efd62eb44baf4892405b9833ec556f3ccc7;hb=f7b79b71faf7e5fbe38df38d26d1156f3ba2f0ce;hp=82d463566dba4734d4728d9fef569cfc2f24e1d0;hpb=ac592f78bbedc4808c5e35fb22bc8fc9f0398c8d;p=rocksndiamonds.git diff --git a/src/game_sp/Globals.c b/src/game_sp/Globals.c index 82d46356..6cc66efd 100644 --- a/src/game_sp/Globals.c +++ b/src/game_sp/Globals.c @@ -66,7 +66,12 @@ byte *DisPlayField; // Public DisplayMin%, DisplayMax%, DisplayWidth%, DisplayHeight% -int TimerVar, RandomSeed; +int TimerVar; +#if 1 +short RandomSeed; +#else +int RandomSeed; +#endif currency DeltaT; // Interval between two frames (in ms) long DeltaTPlay, DeltaTDemo; boolean BlockingSpeed; @@ -167,29 +172,117 @@ int *aniEatInfotronLeft, *aniEatInfotronRight; #endif #if 1 -int aniBug[] = { 74, 75, 76, 77, 78, 77, 76, 77, 78, 77, 76, 75, 74, 25 }; -int aniZonkRollRight[] = { 198, 197, 196, 195, 194, 193, 192, 1, -1 }; -int aniZonkRollLeft[] = { 192, 193, 194, 195, 196, 197, 198, 1, -1 }; -int aniInfotronRollRight[] = { 206, 205, 204, 203, 202, 201, 200, 4 }; -int aniInfotronRollLeft[] = { 200, 201, 202, 203, 204, 205, 206, 4 }; -int aniSnikSnak[] = { 121, 122, 123, 124, 125, 126, 127, 120, 121 }; -int aniElectron[] = { 144, 145, 146, 147, 148, 149, 150, 151, 144 }; -int aniExplosion[] = { 3, 103, 104, 105, 106, 107, 108, 109, 0 }; -int aniTouchBase[] = { 80, 81, 82, 83, 84, 85, 86, 0, -1 }; -int aniTouchInfotron[] = { 87, 88, 89, 91, 92, 93, 0, -1 }; // Only seven frames!!!! -int aniTouchRedDisk[] = { 96, 97, 98, 99, 100, 101, 102, 0, -1 }; -int aniMurphyExit[] = { 46, 46, 46, 46, 47, 47, 47, 47, 48, 48, 48, 48, 49, 49, 49, 49, 50, 50, 50, 50, 51, 51, 51, 51, 52, 52, 52, 52, 53, 53, 53, 53, 54, 54, 54, 54, 0, 0, 0, 0, -1 }; -int aniMurphyEatLeft[] = { 176, 177, 178, 179, 180, 181, 182, 183, -1 }; -int aniMurphyEatRight[] = { 184, 185, 186, 187, 188, 189, 190, 191, -1 }; -int aniMurphyEatUpLeft[] = { 183, 182, 181, 180, 179, 178, 177, 176, -1 }; -int aniMurphyEatUpRight[] = { 191, 190, 189, 188, 187, 186, 185, 184, -1 }; - // aniMurphyEatRightRedDisk = { 184, 184, 185, 186, 187, 188, 189, 190, 191, -1) '9 frames! -int aniEatInfotronLeft[] = { 209, 211, 213, 215, 217, 219, 221, 223, -1 }; -int aniEatInfotronRight[] = { 224, 226, 228, 230, 232, 234, 236, 238, -1 }; -int aniSplitUpDown[] = { 3, 3, 3, 3, 3, 3, 3, 3, -1 }; -int aniYellowDisk[] = { 18, 18, 18, 18, 18, 18, 18, 18, -1 }; -int aniOrangeDisk[] = { 8, 8, 8, 8, 8, 8, 8, 8, -1 }; -int aniRedDisk[] = { 20, -1 }; +int aniFramesBug[] = { 74, 75, 76, 77, 78, 77, 76, 77, 78, 77, 76, 75, 74, 25 }; +int aniFramesZonkRollRight[] = { 198, 197, 196, 195, 194, 193, 192, 1, -1 }; +int aniFramesZonkRollLeft[] = { 192, 193, 194, 195, 196, 197, 198, 1, -1 }; +int aniFramesInfotronRollRight[] = { 206, 205, 204, 203, 202, 201, 200, 4 }; +int aniFramesInfotronRollLeft[] = { 200, 201, 202, 203, 204, 205, 206, 4 }; +int aniFramesSnikSnak[] = { 121, 122, 123, 124, 125, 126, 127, 120, 121 }; +int aniFramesElectron[] = { 144, 145, 146, 147, 148, 149, 150, 151, 144 }; +int aniFramesExplosion[] = { 3, 103, 104, 105, 106, 107, 108, 109, 0 }; +int aniFramesTouchBase[] = { 80, 81, 82, 83, 84, 85, 86, 0, -1 }; +int aniFramesTouchInfotron[] = { 87, 88, 89, 91, 92, 93, 0, -1 }; // Only seven frames!!!! +int aniFramesTouchRedDisk[] = { 96, 97, 98, 99, 100, 101, 102, 0, -1 }; +int aniFramesMurphyExit[] = { 46, 46, 46, 46, 47, 47, 47, 47, 48, 48, 48, 48, 49, 49, 49, 49, 50, 50, 50, 50, 51, 51, 51, 51, 52, 52, 52, 52, 53, 53, 53, 53, 54, 54, 54, 54, 0, 0, 0, 0, -1 }; +int aniFramesMurphyEatLeft[] = { 176, 177, 178, 179, 180, 181, 182, 183, -1 }; +int aniFramesMurphyEatRight[] = { 184, 185, 186, 187, 188, 189, 190, 191, -1 }; +int aniFramesMurphyEatUpLeft[] = { 183, 182, 181, 180, 179, 178, 177, 176, -1 }; +int aniFramesMurphyEatUpRight[] = { 191, 190, 189, 188, 187, 186, 185, 184, -1 }; + // aniFramesMurphyEatRightRedDisk = { 184, 184, 185, 186, 187, 188, 189, 190, 191, -1) '9 frames! +int aniFramesEatInfotronLeft[] = { 209, 211, 213, 215, 217, 219, 221, 223, -1 }; +int aniFramesEatInfotronRight[] = { 224, 226, 228, 230, 232, 234, 236, 238, -1 }; +int aniFramesSplitUpDown[] = { 3, 3, 3, 3, 3, 3, 3, 3, -1 }; +int aniFramesYellowDisk[] = { 18, 18, 18, 18, 18, 18, 18, 18, -1 }; +int aniFramesOrangeDisk[] = { 8, 8, 8, 8, 8, 8, 8, 8, -1 }; +int aniFramesRedDisk[] = { 20, -1 }; +#endif + +#if 1 + +int fiGraphic[] = +{ + aniSpace, + aniZonk, + aniBase, + aniMurphy, + aniInfotron, + aniRAM, + aniHardWare, + aniExit, + aniOrangeDisk, + aniPortRight, + aniPortDown, + aniPortLeft, + aniPortUp, + aniSpPortRight, + aniSpPortDown, + aniSpPortLeft, + aniSpPortUp, + aniSnikSnak, + aniYellowDisk, + aniTerminal, + aniRedDisk, + aniPortUpAndDown, + aniPortLeftAndRight, + aniPortAllDirections, + aniElectron, + aniBug, + aniRAMLeft, + aniRAMRight, + aniHW0, + aniHW1, + aniHW2, + aniHW3, + aniHW4, + aniHW5, + aniHW6, + aniHW7, + aniHW8, + aniHW9, + aniRAMTop, + aniRAMBottom, + aniWallSpace +}; + +int getSequenceLength(int sequence) +{ + switch (sequence) + { + case aniBug: + return 14; + + case aniElectron: + case aniExplosion: + return 9; + + case aniTouchInfotron: + return 7; + + case aniMurphyExit: + return 40; + + case aniRedDisk: + return 1; + + default: + return 8; + } +} + +boolean isSnappingSequence(int sequence) +{ + switch (sequence) + { + case aniTouchBase: + case aniTouchInfotron: + case aniTouchRedDisk: + return TRUE; + + default: + return FALSE; + } +} + #endif void InitGlobals() @@ -324,33 +417,69 @@ int GetStretchY(int si) return GetStretchY; } -void ReadLevel() +void OLD_ReadLevel() { +#if 1 + static char CurPathTEST[1024]; +#endif + // int FNum; FILE *FNum; long i; // byte T; +#if 1 + // CurPath = "/home/aeglos/projects/rocksndiamonds/levels/TEST_supaplex/supaplex/levels.dat"; + +#if 0 + CurPath = "/home/aeglos/projects/rocksndiamonds/supaplex_demo_JENS0001.sp"; + LevelNumber = 1; +#else + +#if 0 + // sprintf(CurPathTEST, "/home/aeglos/projects/rocksndiamonds/levels/TEST_supaplex/test_solutions/%03d.sp", level_nr); + + sprintf(CurPathTEST, "/home/aeglos/projects/Level_Stuff/SUPAPLEX/SUPAPLEX_LEVELS/Set77/77S%03d.SP", level_nr); +#else + sprintf(CurPathTEST, "/home/aeglos/projects/Level_Stuff/SUPAPLEX/SUPAPLEX_LEVELS/solve00/JENS%04d.SP", level_nr); +#endif + + CurPath = CurPathTEST; + LevelNumber = level_nr; +#endif + +#endif + DemoAvailable = False; - if (STRING_IS_LIKE(CurPath, "*.mpx")) + if (STRING_IS_LIKE(CurPath, "*.mpx") || + STRING_IS_LIKE(CurPath, "*.MPX")) { + printf("::: reading MPX file ...\n"); + ReadMPX(); return; } - if (STRING_IS_LIKE(CurPath, "*.sp")) + if (STRING_IS_LIKE(CurPath, "*.sp") || + STRING_IS_LIKE(CurPath, "*.SP")) { + printf("::: reading SP file ...\n"); + ReadDemo(); return; } if (DemoFlag != 0) { + printf("::: reading demo file ...\n"); + ReadDemo(); return; } + printf("::: reading level file ...\n"); + FileMax = 0; FieldWidth = 60; FieldHeight = 24; @@ -366,11 +495,6 @@ void ReadLevel() // --- On Error GoTo ReadLevelEH -#if 1 - CurPath = "/home/aeglos/projects/rocksndiamonds/levels/TEST_supaplex/supaplex/levels.dat"; - LevelNumber = 1; -#endif - printf("::: '%s', %d\n", CurPath, LevelNumber); FNum = fopen(CurPath, "rb"); @@ -381,6 +505,7 @@ void ReadLevel() #else FILE_GET(FNum, i, &PlayField8, sizeof(PlayField8)); #endif + i = (LevelNumber) * ((long)(FieldMax) + 1) + 1 - HeaderSize; FILE_GET(FNum, i, &LInfo, sizeof(LInfo)); // store level info in an extra structure @@ -397,17 +522,37 @@ void ReadLevel() for (i = 0; i <= FieldMax; i++) { -#if 0 - printf("::: %d: %d\n", i, PlayField8[i]); -#endif - - PlayField16[i] = PlayField8[i]; + PlayField16[i] = PlayField8[i]; DisPlayField[i] = PlayField8[i]; PlayField8[i] = 0; } - AnimationPosTable = REDIM_1D(sizeof(int), 0, LevelMax - 2 *FieldWidth); - AnimationSubTable = REDIM_1D(sizeof(byte), 0, LevelMax - 2 *FieldWidth); +#if 0 + { + int x, y; + + for (x = 0; x < 60; x++) + printf("%02d.", x); + printf("\n"); + + for (x = 0; x < 60; x++) + printf("..."); + printf("\n"); + + for (y = 0; y < 24; y++) + { + for (x = 0; x < 60; x++) + { + printf("%02d.", PlayField16[y * 60 + x]); + } + + printf("\n"); + } + } +#endif + + AnimationPosTable = REDIM_1D(sizeof(int), 0, LevelMax - 2 * FieldWidth); + AnimationSubTable = REDIM_1D(sizeof(byte), 0, LevelMax - 2 * FieldWidth); TerminalState = REDIM_1D(sizeof(byte), FieldWidth, LevelMax - FieldWidth); GravityFlag = LInfo.InitialGravity; @@ -432,34 +577,51 @@ static void ReadDemo() int i; // byte T; + int RecordNumber = LevelNumber; + +#if 1 + RecordNumber = 1; // always "1" for "*.sp" style one level/demo files +#endif + FieldWidth = 60; FieldHeight = 24; HeaderSize = 96; + FieldMax = (FieldWidth * FieldHeight) + HeaderSize - 1; LevelMax = (FieldWidth * FieldHeight) - 1; // --- On Error GoTo ReadDemoEH + FileMax = FileLen(CurPath) - 1; + PlayField8 = REDIM_1D(sizeof(byte), 0, FileMax + 1 - 1); DisPlayField = REDIM_1D(sizeof(byte), 0, FieldMax + 1 - 1); + // FNum = FreeFile(); + FNum = fopen(CurPath, "rb"); - i = (LevelNumber - 1) * ((long)(FieldMax) + 1) + 1; + + i = (RecordNumber - 1) * ((long)(FieldMax) + 1) + 1; #if 1 FILE_GET(FNum, i, PlayField8, FileMax + 1); #else FILE_GET(FNum, i, &PlayField8, sizeof(PlayField8)); #endif - i = (LevelNumber) * ((long)(FieldMax) + 1) + 1 - HeaderSize; + + i = (RecordNumber) * ((long)(FieldMax) + 1) + 1 - HeaderSize; FILE_GET(FNum, i, &LInfo, sizeof(LInfo)); // store level info in an extra structure + fclose(FNum); + // --- On Error GoTo 0 if (FieldMax < FileMax) DemoAvailable = True; ReadSignature(); + PlayField16 = REDIM_1D(sizeof(int), -FieldWidth, FieldMax); + for (i = 0; i <= FieldMax; i++) { PlayField16[i] = PlayField8[i]; @@ -467,18 +629,77 @@ static void ReadDemo() PlayField8[i] = 0; } - AnimationPosTable = REDIM_1D(sizeof(int), 0, LevelMax - 2 *FieldWidth); - AnimationSubTable = REDIM_1D(sizeof(byte), 0, LevelMax - 2 *FieldWidth); + AnimationPosTable = REDIM_1D(sizeof(int), 0, LevelMax - 2 * FieldWidth); + AnimationSubTable = REDIM_1D(sizeof(byte), 0, LevelMax - 2 * FieldWidth); TerminalState = REDIM_1D(sizeof(byte), 0, FieldMax + 1 - 1); + DemoPointer = FieldMax + 1; DemoOffset = DemoPointer; DemoKeyRepeatCounter = 0; + // DemoFlag = 1 // DemoAvailable = True + GravityFlag = LInfo.InitialGravity; FreezeZonks = LInfo.InitialFreezeZonks; + +#if 0 + printf("::: Globals.c: ReadDemo(): %d / %d\n", GravityFlag, FreezeZonks); +#endif + + + +#if 0 + /* !!! TESTING BIG / LITTLE ENDIAN STUFF !!! */ + LInfo.DemoRandomSeed = + LowByte(LInfo.DemoRandomSeed) << 8 | + HighByte(LInfo.DemoRandomSeed); + for (i = 0; i < 10; i++) + LInfo.SpecialPort[i].PortLocation = + LowByte(LInfo.SpecialPort[i].PortLocation) << 8 | + HighByte(LInfo.SpecialPort[i].PortLocation); + + printf("::: swapping file bytes for DemoRandomSeed etc.\n"); +#else + printf("::: keeping file bytes in (maybe wrong) 'native' order.\n"); +#endif + +#if 1 + printf("::: LInfo.DemoRandomSeed == %d\n", LInfo.DemoRandomSeed); +#endif + +#if 0 + printf("::: LInfo.SpecialPortCount == %d\n", LInfo.SpecialPortCount); + for (i = 0; i < LInfo.SpecialPortCount; i++) + { + int port_x = (LInfo.SpecialPort[i].PortLocation / 2) % FieldWidth; + int port_y = (LInfo.SpecialPort[i].PortLocation / 2) / FieldWidth; + + printf("::: %d: port_location == %d => (%d, %d)\n", + i, LInfo.SpecialPort[i].PortLocation, port_x, port_y); + } +#endif + RandomSeed = LInfo.DemoRandomSeed; + +#if 0 + printf("::: SpeedByte == %d\n", LInfo.SpeedByte); + printf("::: CheckSumByte == %d\n", LInfo.CheckSumByte); + printf("::: RandomSeed == %d\n", RandomSeed); + +#if 0 + { + int i; + + for (i = 0; i < 10; i++) + printf("::: TEST random number: %d\n", subGetRandomNumber()); + } +#endif + +#endif + LevelLoaded = True; + return; #if 0 @@ -486,3 +707,28 @@ ReadDemoEH: Close(); #endif } + +void ReadLevel() +{ +#if 0 + OLD_ReadLevel(); + + // return; +#endif + + copyInternalEngineVars_SP(); + +#if 1 + SetDisplayRegion(); + SetScrollEdges(); +#endif + + LevelNumber = level_nr; + +#if 0 + if (!DemoFlag || !DemoAvailable) + subRandomize(); +#endif + + LevelLoaded = True; +}