X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDisplay.c;h=ae9d26ea9c41a348b6961b4b3d3d6fcc1a45ad89;hb=520916c89d7d96944bf3d66e3caa5afd840df74c;hp=d3bf853e0049fce3ba8065a643d55ffc327a6fdb;hpb=c6d59064aa782b8ad71eddac2797fdc50e4858f9;p=rocksndiamonds.git diff --git a/src/game_sp/Display.c b/src/game_sp/Display.c index d3bf853e..ae9d26ea 100644 --- a/src/game_sp/Display.c +++ b/src/game_sp/Display.c @@ -10,8 +10,8 @@ int ScreenScrollXPos, ScreenScrollYPos; int ExplosionShake, ExplosionShakeMurphy; boolean NoDisplayFlag; -long DisplayMinX, DisplayMaxX; -long DisplayMinY, DisplayMaxY; +int DisplayMinX, DisplayMaxX; +int DisplayMinY, DisplayMaxY; void subDisplayLevel() @@ -52,7 +52,7 @@ void ScrollTowards(int X, int Y) DDScrollBuffer_ScrollTowards(X, Y, 2 * ZoomFactor); } -void SoftScrollTo(int X, int Y, long TimeMS, int FPS) +void SoftScrollTo(int X, int Y, int TimeMS, int FPS) { if (NoDisplayFlag) return;