X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDisplay.c;h=ac2ed31a5de35d764903f099b21b6d5336269052;hb=dc0d3a4edd8a5b989f6fcd89e48a77b4ca590df4;hp=8cd554840a8787a734984da16a7e7127c23ad16d;hpb=35b995abd3183999201d9581f7674de1475dc169;p=rocksndiamonds.git diff --git a/src/game_sp/Display.c b/src/game_sp/Display.c index 8cd55484..ac2ed31a 100644 --- a/src/game_sp/Display.c +++ b/src/game_sp/Display.c @@ -7,14 +7,14 @@ int ScreenScrollXPos, ScreenScrollYPos; -int ExplosionShake; +int ExplosionShake, ExplosionShakeMurphy; boolean NoDisplayFlag; -long DisplayMinX, DisplayMaxX; -long DisplayMinY, DisplayMaxY; +int DisplayMinX, DisplayMaxX; +int DisplayMinY, DisplayMaxY; -void subDisplayLevel() +void subDisplayLevel(void) { if (NoDisplayFlag || ! LevelLoaded) return; @@ -52,7 +52,7 @@ void ScrollTowards(int X, int Y) DDScrollBuffer_ScrollTowards(X, Y, 2 * ZoomFactor); } -void SoftScrollTo(int X, int Y, long TimeMS, int FPS) +void SoftScrollTo(int X, int Y, int TimeMS, int FPS) { if (NoDisplayFlag) return;