X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDSpriteBuffer.c;h=e2f47eee2195a554e31a49720aea0642bf89e06f;hb=b26f8fb0a937290a3e3f8241a5765556f437ab2a;hp=9377eac3f2d7679cffea8567f5624c0f748d91ac;hpb=97baecdfcf386d972f6f8e6eec9ddfd3021ed7ed;p=rocksndiamonds.git diff --git a/src/game_sp/DDSpriteBuffer.c b/src/game_sp/DDSpriteBuffer.c index 9377eac3..e2f47eee 100644 --- a/src/game_sp/DDSpriteBuffer.c +++ b/src/game_sp/DDSpriteBuffer.c @@ -11,8 +11,8 @@ static void Blt(int pX, int pY, Bitmap *bitmap, int SpriteX, int SpriteY) int scy = (mScrollY_last < 0 ? 0 : mScrollY_last); int sx1 = scx - 2 * TILEX; int sy1 = scy - 2 * TILEY; - int sx2 = scx + SXSIZE + 1 * TILEX; - int sy2 = scy + SYSIZE + 1 * TILEY; + int sx2 = scx + (SCR_FIELDX + 1) * TILEX; + int sy2 = scy + (SCR_FIELDY + 1) * TILEY; int sx = pX - sx1; int sy = pY - sy1; int tile_x = sx / TILESIZE; @@ -27,8 +27,11 @@ static void Blt(int pX, int pY, Bitmap *bitmap, int SpriteX, int SpriteY) if (pX < sx1 || pX > sx2 || pY < sy1 || pY > sy2) return; + sx = sx * TILESIZE_VAR / TILESIZE; + sy = sy * TILESIZE_VAR / TILESIZE; + BlitBitmap(bitmap, bitmap_db_field_sp, SpriteX, SpriteY, - TILEX, TILEY, sx, sy); + TILEX_VAR, TILEY_VAR, sx, sy); redraw[tile_x][tile_y] = TRUE; redraw_tiles++;