X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDSpriteBuffer.c;h=9865b93053a3ab9467cdc455cf06267317ebb3e9;hb=98d421667c21a07ab69dd881f1435c2f595ddd4c;hp=4683d319d1829b2c4d646f2985e8362705ed2858;hpb=41def9c1d8c6939b8754fdab43579272e49d4da4;p=rocksndiamonds.git diff --git a/src/game_sp/DDSpriteBuffer.c b/src/game_sp/DDSpriteBuffer.c index 4683d319..9865b930 100644 --- a/src/game_sp/DDSpriteBuffer.c +++ b/src/game_sp/DDSpriteBuffer.c @@ -11,21 +11,23 @@ static void Blt(int pX, int pY, Bitmap *bitmap, int SpriteX, int SpriteY) int scy = (mScrollY_last < 0 ? 0 : mScrollY_last); int sx1 = scx - 2 * TILEX; int sy1 = scy - 2 * TILEY; - int sx2 = scx + SXSIZE + 1 * TILEX; - int sy2 = scy + SYSIZE + 1 * TILEY; - + int sx2 = scx + (SCR_FIELDX + 1) * TILEX; + int sy2 = scy + (SCR_FIELDY + 1) * TILEY; int sx = pX - sx1; int sy = pY - sy1; if (NoDisplayFlag) return; - /* do not draw fields that are outside the visible screen area */ + // do not draw fields that are outside the visible screen area if (pX < sx1 || pX > sx2 || pY < sy1 || pY > sy2) return; + sx = sx * TILESIZE_VAR / TILESIZE; + sy = sy * TILESIZE_VAR / TILESIZE; + BlitBitmap(bitmap, bitmap_db_field_sp, SpriteX, SpriteY, - TILEX, TILEY, sx, sy); + TILEX_VAR, TILEY_VAR, sx, sy); } void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame) @@ -35,6 +37,9 @@ void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame) if (NoDisplayFlag) return; + if (graphic < 0) + return; + getGraphicSource_SP(&g, graphic, sync_frame, -1, -1); Blt(pX, pY, g.bitmap, g.src_x, g.src_y);