X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDSpriteBuffer.c;h=5d5fc38f14a72fdb5f6724da022fc379a194bad5;hb=971aa79cbc79ec491c79b81a54fed862e04b3f27;hp=e4be416487fe8259ee05cf3dce921be901028c6b;hpb=c30edbbd22c95dc165311601b15d5370e134fbf8;p=rocksndiamonds.git diff --git a/src/game_sp/DDSpriteBuffer.c b/src/game_sp/DDSpriteBuffer.c index e4be4164..5d5fc38f 100644 --- a/src/game_sp/DDSpriteBuffer.c +++ b/src/game_sp/DDSpriteBuffer.c @@ -19,7 +19,7 @@ static void Blt(int pX, int pY, Bitmap *bitmap, int SpriteX, int SpriteY) if (NoDisplayFlag) return; - /* do not draw fields that are outside the visible screen area */ + // do not draw fields that are outside the visible screen area if (pX < sx1 || pX > sx2 || pY < sy1 || pY > sy2) return; @@ -40,7 +40,7 @@ void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame) if (graphic < 0) return; - getGraphicSource_SP(&g, graphic, sync_frame, -1, -1); + getGraphicSource_SP(&g, graphic, sync_frame); Blt(pX, pY, g.bitmap, g.src_x, g.src_y); }