X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDSpriteBuffer.c;h=47ec6aa39e3e5fdd489deba1f88a05dfc8d58b86;hb=8848a001bf529a3e06710b80b928094e48f25aa8;hp=9377eac3f2d7679cffea8567f5624c0f748d91ac;hpb=97baecdfcf386d972f6f8e6eec9ddfd3021ed7ed;p=rocksndiamonds.git diff --git a/src/game_sp/DDSpriteBuffer.c b/src/game_sp/DDSpriteBuffer.c index 9377eac3..47ec6aa3 100644 --- a/src/game_sp/DDSpriteBuffer.c +++ b/src/game_sp/DDSpriteBuffer.c @@ -7,12 +7,28 @@ static void Blt(int pX, int pY, Bitmap *bitmap, int SpriteX, int SpriteY) { +#if NEW_TILESIZE +#if 0 + int pseudo_sxsize = SXSIZE * TILESIZE / TILESIZE_VAR; + int pseudo_sysize = SYSIZE * TILESIZE / TILESIZE_VAR; +#endif +#endif int scx = (mScrollX_last < 0 ? 0 : mScrollX_last); int scy = (mScrollY_last < 0 ? 0 : mScrollY_last); int sx1 = scx - 2 * TILEX; int sy1 = scy - 2 * TILEY; +#if NEW_TILESIZE +#if 1 + int sx2 = scx + (SCR_FIELDX + 1) * TILEX; + int sy2 = scy + (SCR_FIELDY + 1) * TILEY; +#else + int sx2 = scx + pseudo_sxsize + 1 * TILEX; + int sy2 = scy + pseudo_sysize + 1 * TILEY; +#endif +#else int sx2 = scx + SXSIZE + 1 * TILEX; int sy2 = scy + SYSIZE + 1 * TILEY; +#endif int sx = pX - sx1; int sy = pY - sy1; int tile_x = sx / TILESIZE; @@ -27,8 +43,22 @@ static void Blt(int pX, int pY, Bitmap *bitmap, int SpriteX, int SpriteY) if (pX < sx1 || pX > sx2 || pY < sy1 || pY > sy2) return; +#if NEW_TILESIZE + +#if 0 + SpriteX = SpriteX * TILESIZE_VAR / TILESIZE; + SpriteY = SpriteY * TILESIZE_VAR / TILESIZE; +#endif + + sx = sx * TILESIZE_VAR / TILESIZE; + sy = sy * TILESIZE_VAR / TILESIZE; + + BlitBitmap(bitmap, bitmap_db_field_sp, SpriteX, SpriteY, + TILEX_VAR, TILEY_VAR, sx, sy); +#else BlitBitmap(bitmap, bitmap_db_field_sp, SpriteX, SpriteY, TILEX, TILEY, sx, sy); +#endif redraw[tile_x][tile_y] = TRUE; redraw_tiles++;