X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDSpriteBuffer.c;h=261459adbd04ee65f594eeee4448b4c5ded80412;hb=310781167f731177d6d46b15093dc32606eeac4e;hp=863aac39f4a8e9f2516ea96f8082fc565e365058;hpb=35b995abd3183999201d9581f7674de1475dc169;p=rocksndiamonds.git diff --git a/src/game_sp/DDSpriteBuffer.c b/src/game_sp/DDSpriteBuffer.c index 863aac39..261459ad 100644 --- a/src/game_sp/DDSpriteBuffer.c +++ b/src/game_sp/DDSpriteBuffer.c @@ -11,9 +11,8 @@ static void Blt(int pX, int pY, Bitmap *bitmap, int SpriteX, int SpriteY) int scy = (mScrollY_last < 0 ? 0 : mScrollY_last); int sx1 = scx - 2 * TILEX; int sy1 = scy - 2 * TILEY; - int sx2 = scx + SXSIZE + 1 * TILEX; - int sy2 = scy + SYSIZE + 1 * TILEY; - + int sx2 = scx + (SCR_FIELDX + 1) * TILEX; + int sy2 = scy + (SCR_FIELDY + 1) * TILEY; int sx = pX - sx1; int sy = pY - sy1; @@ -24,8 +23,11 @@ static void Blt(int pX, int pY, Bitmap *bitmap, int SpriteX, int SpriteY) if (pX < sx1 || pX > sx2 || pY < sy1 || pY > sy2) return; - BlitBitmap(bitmap, screenBitmap, SpriteX, SpriteY, - TILEX, TILEY, sx, sy); + sx = sx * TILESIZE_VAR / TILESIZE; + sy = sy * TILESIZE_VAR / TILESIZE; + + BlitBitmap(bitmap, bitmap_db_field_sp, SpriteX, SpriteY, + TILEX_VAR, TILEY_VAR, sx, sy); } void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame)