X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=8dd904e2f7ff4af5805696ab8d058b09956217e7;hb=98d421667c21a07ab69dd881f1435c2f595ddd4c;hp=efff1306fc26892ed6c9a28671ea594520116649;hpb=61c3da024802ecc0268bab42d7499fc0346e4fd3;p=rocksndiamonds.git diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index efff1306..8dd904e2 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -11,21 +11,13 @@ extern int mScrollX, mScrollY; extern int mScrollX_last, mScrollY_last; -#if 1 -extern boolean redraw[2 + MAX_PLAYFIELD_WIDTH + 2][2 + MAX_PLAYFIELD_HEIGHT + 2]; -#else -extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; -#endif -extern int TEST_flag; +void InitScrollPlayfield(void); +void UpdatePlayfield(boolean); +void RestorePlayfield(void); +void DDScrollBuffer_ScrollTo(int X, int Y); +void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); +void DDScrollBuffer_SoftScrollTo(int X, int Y, int TimeMS, int FPS); -extern void InitScrollPlayfield(); -extern void UpdatePlayfield(); -extern void RestorePlayfield(); - -extern void DDScrollBuffer_ScrollTo(int X, int Y); -extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); -extern void DDScrollBuffer_SoftScrollTo(int X, int Y, int TimeMS, int FPS); - -#endif /* DDSCROLLBUFFER_H */ +#endif // DDSCROLLBUFFER_H