X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=8dd904e2f7ff4af5805696ab8d058b09956217e7;hb=98d421667c21a07ab69dd881f1435c2f595ddd4c;hp=cc77cf89a58af47911cea221e64e98bc69608386;hpb=5ba7f2d9a3f07f342afdf215a3307d5487cb6d43;p=rocksndiamonds.git diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index cc77cf89..8dd904e2 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -5,25 +5,19 @@ #ifndef DDSCROLLBUFFER_H #define DDSCROLLBUFFER_H -#include "vb_types.h" -#include "vb_defs.h" -#include "vb_vars.h" -#include "vb_lib.h" - #include "global.h" -extern void DDScrollBuffer_Blt(); -extern void DDScrollBuffer_Cls(int BackColor); -extern long DDScrollBuffer_CreateAtSize(long Width, long Height, long hWndViewPort); -extern long DDScrollBuffer_Get_DestXOff(); -extern long DDScrollBuffer_Get_DestYOff(); -extern int DDScrollBuffer_Get_Height(); -extern DirectDrawSurface7 DDScrollBuffer_Get_Surface(); -extern long DDScrollBuffer_Get_Width(); -extern void DDScrollBuffer_Let_DestXOff(long NewVal); -extern void DDScrollBuffer_Let_DestYOff(long NewVal); -extern void DDScrollBuffer_ScrollTo(int X, int Y); -extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); -extern void DDScrollBuffer_SoftScrollTo(int X, int Y, long TimeMS, int FPS); - -#endif /* DDSCROLLBUFFER_H */ + +extern int mScrollX, mScrollY; +extern int mScrollX_last, mScrollY_last; + + +void InitScrollPlayfield(void); +void UpdatePlayfield(boolean); +void RestorePlayfield(void); + +void DDScrollBuffer_ScrollTo(int X, int Y); +void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); +void DDScrollBuffer_SoftScrollTo(int X, int Y, int TimeMS, int FPS); + +#endif // DDSCROLLBUFFER_H