X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=35166465570545286078080ba4954e82e04aed8b;hb=874229af6e5963fad61c9929a481cd99bebeac48;hp=b3ac17e52a2955f32e772e739c7ad740588d4896;hpb=4591885cdbcfec145d1ac0510fed1519af1eea1d;p=rocksndiamonds.git diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index b3ac17e5..35166465 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -8,21 +8,16 @@ #include "global.h" -extern long mScrollX, mScrollY; -extern long mScrollX_last, mScrollY_last; +extern int mScrollX, mScrollY; +extern int mScrollX_last, mScrollY_last; -extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; -extern int TEST_flag; +extern void InitScrollPlayfield(void); +extern void UpdatePlayfield(boolean); +extern void RestorePlayfield(void); - -extern void InitScrollPlayfield(); -extern void UpdatePlayfield(); -extern void RestorePlayfield(); - -extern void DDScrollBuffer_Blt(); extern void DDScrollBuffer_ScrollTo(int X, int Y); extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); -extern void DDScrollBuffer_SoftScrollTo(int X, int Y, long TimeMS, int FPS); +extern void DDScrollBuffer_SoftScrollTo(int X, int Y, int TimeMS, int FPS); #endif /* DDSCROLLBUFFER_H */