X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=35166465570545286078080ba4954e82e04aed8b;hb=874229af6e5963fad61c9929a481cd99bebeac48;hp=83bb5c85b1a1271215d71aed9e68a3551813affa;hpb=80aa0e4b2b060112407417a9d2896395023a21cc;p=rocksndiamonds.git diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index 83bb5c85..35166465 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -11,18 +11,10 @@ extern int mScrollX, mScrollY; extern int mScrollX_last, mScrollY_last; -#if 1 -extern boolean redraw[2 + MAX_PLAYFIELD_WIDTH + 2][2 + MAX_PLAYFIELD_HEIGHT + 2]; -#else -extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; -#endif -extern int TEST_flag; - - -extern void InitScrollPlayfield(); +extern void InitScrollPlayfield(void); extern void UpdatePlayfield(boolean); -extern void RestorePlayfield(); +extern void RestorePlayfield(void); extern void DDScrollBuffer_ScrollTo(int X, int Y); extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step);