X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=20346b374bbc98d2c42417b17763e2d7e67973a9;hb=520916c89d7d96944bf3d66e3caa5afd840df74c;hp=e34ef21952c7eea8d280561cd40fb06f3fee08e6;hpb=41def9c1d8c6939b8754fdab43579272e49d4da4;p=rocksndiamonds.git diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index e34ef219..20346b37 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -8,24 +8,16 @@ #include "global.h" -extern long mScrollX, mScrollY; -extern long mScrollX_last, mScrollY_last; - -#if 1 -extern boolean redraw[2 + MAX_PLAYFIELD_WIDTH + 2][2 + MAX_PLAYFIELD_HEIGHT + 2]; -#else -extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; -#endif - -extern int TEST_flag; +extern int mScrollX, mScrollY; +extern int mScrollX_last, mScrollY_last; extern void InitScrollPlayfield(); -extern void UpdatePlayfield(); +extern void UpdatePlayfield(boolean); extern void RestorePlayfield(); extern void DDScrollBuffer_ScrollTo(int X, int Y); extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); -extern void DDScrollBuffer_SoftScrollTo(int X, int Y, long TimeMS, int FPS); +extern void DDScrollBuffer_SoftScrollTo(int X, int Y, int TimeMS, int FPS); #endif /* DDSCROLLBUFFER_H */