X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;fp=src%2Fgame_sp%2FDDScrollBuffer.h;h=be011bb1dbab5f9081b59c4daf085fc1fe8e7278;hb=855700d73bbef8bb1248fe0ac735738478d6044b;hp=35166465570545286078080ba4954e82e04aed8b;hpb=1f8fd7a79343ce670dc62fcb8be48ba78d0c9199;p=rocksndiamonds.git diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index 35166465..be011bb1 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -12,12 +12,12 @@ extern int mScrollX, mScrollY; extern int mScrollX_last, mScrollY_last; -extern void InitScrollPlayfield(void); -extern void UpdatePlayfield(boolean); -extern void RestorePlayfield(void); +void InitScrollPlayfield(void); +void UpdatePlayfield(boolean); +void RestorePlayfield(void); -extern void DDScrollBuffer_ScrollTo(int X, int Y); -extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); -extern void DDScrollBuffer_SoftScrollTo(int X, int Y, int TimeMS, int FPS); +void DDScrollBuffer_ScrollTo(int X, int Y); +void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); +void DDScrollBuffer_SoftScrollTo(int X, int Y, int TimeMS, int FPS); #endif /* DDSCROLLBUFFER_H */