X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.c;h=6df6f1e20c3aa24735e3861a58b3a1a4a646a56e;hb=843029e7c2253a35aa1b4ac87241978808b9e6fc;hp=859fb35d18e7cc83842101d17ae4790637e22be5;hpb=ed873d89bc59f4e641134f9019ce216234b9f38f;p=rocksndiamonds.git diff --git a/src/game_sp/DDScrollBuffer.c b/src/game_sp/DDScrollBuffer.c index 859fb35d..6df6f1e2 100644 --- a/src/game_sp/DDScrollBuffer.c +++ b/src/game_sp/DDScrollBuffer.c @@ -129,6 +129,31 @@ static void ScrollPlayfieldIfNeededExt(boolean reset) return; } +#if 1 + + /* check if scrolling the playfield requires redrawing the viewport bitmap */ + if ((mScrollX != mScrollX_last || + mScrollY != mScrollY_last) && + (ABS(mScrollX - mScrollX_last) >= TILEX || + ABS(mScrollY - mScrollY_last) >= TILEY)) + { + int dx = (ABS(mScrollX - mScrollX_last) < TILEX ? 0 : + mScrollX < mScrollX_last ? 1 : mScrollX > mScrollX_last ? -1 : 0); + int dy = (ABS(mScrollY - mScrollY_last) < TILEY ? 0 : + mScrollY < mScrollY_last ? 1 : mScrollY > mScrollY_last ? -1 : 0); + + mScrollX_last -= dx * TILEX; + mScrollY_last -= dy * TILEY; + + ScrollPlayfield(dx, dy); + +#if 0 + printf("::: %ld, %ld\n", mScrollX, mScrollY); +#endif + } + +#else + /* check if scrolling the playfield reached the destination tile position */ if ((mScrollX != mScrollX_last || mScrollY != mScrollY_last) && mScrollX % TILEX == 0 && mScrollY % TILEY == 0) @@ -140,7 +165,13 @@ static void ScrollPlayfieldIfNeededExt(boolean reset) mScrollY_last = mScrollY; ScrollPlayfield(dx, dy); + +#if 0 + printf("::: %ld, %ld\n", mScrollX, mScrollY); +#endif } + +#endif } static void ScrollPlayfieldIfNeeded() @@ -332,10 +363,22 @@ void DDScrollBuffer_Cls(int BackColor) void BlitScreenToBitmap_SP(Bitmap *target_bitmap) { +#if 0 + int px = 2 * TILEX + mScrollX % TILEX; + int py = 2 * TILEY + mScrollY % TILEY; +#else int px = 2 * TILEX + (mScrollX - mScrollX_last) % TILEX; int py = 2 * TILEY + (mScrollY - mScrollY_last) % TILEY; +#endif int sx, sy, sxsize, sysize; +#if 0 + if (mScrollX % TILEX != (mScrollX - mScrollX_last) % TILEX || + mScrollY % TILEY != (mScrollY - mScrollY_last) % TILEY) + printf("::: %ld, %ld / %ld, %ld\n", + mScrollX, mScrollY, mScrollX_last, mScrollY_last); +#endif + #if 1 int xsize = SXSIZE; int ysize = SYSIZE; @@ -348,6 +391,36 @@ void BlitScreenToBitmap_SP(Bitmap *target_bitmap) sy = SY + (full_ysize < ysize ? (ysize - full_ysize) / 2 : 0); #endif +#if 0 + { + static int mScrollX_tmp = -1; + static int mScrollY_tmp = -1; + + if (mScrollX != mScrollX_tmp || mScrollY != mScrollY_tmp) + { + printf("::: %ld, %ld\n", mScrollX, mScrollY); + + mScrollX_tmp = mScrollX; + mScrollY_tmp = mScrollY; + } + } +#endif + +#if 0 + { + static boolean x = 0; + + if (x == 0) + { + printf("::: %d, %d (%d, %d) (%d, %d) [%ld, %ld] [%ld, %ld] \n", + sx, sy, xsize, ysize, full_xsize, full_ysize, + mScrollX, mScrollY, mScrollX_last, mScrollY_last); + + x = 1; + } + } +#endif + #if 1 if (!menBorder.Checked) { @@ -356,6 +429,29 @@ void BlitScreenToBitmap_SP(Bitmap *target_bitmap) } #endif +#if 0 + if (mScrollX >= 0 && mScrollX <= 16) + { + px -= mScrollX; + } +#if 0 + else if (mScrollX >= 352 && mScrollX <= 368) + { + px -= mScrollX; + } +#endif + else if (mScrollX >= 16) // && mScrollX <= 352) + { + px -= TILEX / 2; + } +#endif + +#if 0 + /* !!! TEST ONLY !!! */ + px = py = 0; + sx = sy = SX; +#endif + BlitBitmap(screenBitmap, target_bitmap, px, py, sxsize, sysize, sx, sy); } @@ -728,8 +824,8 @@ void DDScrollBuffer_ScrollTowards(int X, int Y, double Step) return; #if 0 - printf("::: DDScrollBuffer.c: DDScrollBuffer_ScrollTowards(): (1) mScroll: %ld, %ld [%d, %d, %f]\n", - mScrollX, mScrollY, X, Y, Step); + printf("::: DDScrollBuffer.c: DDScrollBuffer_ScrollTowards(): (1) mScroll: %ld, %ld [%d, %d, %f, %f]\n", + mScrollX, mScrollY, X, Y, Step, Stretch); #endif X = X / Stretch;