X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_sp%2FBugsTerminals.c;fp=src%2Fgame_sp%2FBugsTerminals.c;h=191ce52e25207f19f44d837e52f92e55ad8e3d0b;hb=be1c10e7863850eba871b2c0da9d635313b2bc01;hp=91b60de2a6279bc6fed8b8748f9520c41ecb5668;hpb=e742774a369161df5592ec2d7c553ea6d1143de3;p=rocksndiamonds.git diff --git a/src/game_sp/BugsTerminals.c b/src/game_sp/BugsTerminals.c index 91b60de2..191ce52e 100644 --- a/src/game_sp/BugsTerminals.c +++ b/src/game_sp/BugsTerminals.c @@ -100,9 +100,19 @@ int subAnimateTerminals(int si) int bl, al, X, Y; #endif +#if 1 + int lx = GetX(si); + int ly = GetY(si); + int graphic; +#endif + if (LowByte(PlayField16[si]) != fiTerminal) return subAnimateTerminals; + /* use native frame handling (undo frame incrementation in main loop) */ + if (game.use_native_sp_graphics_engine) + GfxFrame[lx][ly]--; + bl = HighByte(PlayField16[si]); if ((bl & 0x80) == 0x80) bl = (bl | 0xFF00); @@ -111,7 +121,13 @@ int subAnimateTerminals(int si) if (bl <= 0) { MovHighByte(&PlayField16[si], bl); + +#if 1 + if (game.use_native_sp_graphics_engine) + return subAnimateTerminals; +#else return subAnimateTerminals; +#endif } bl = -(subGetRandomNumber() & TerminalMaxCycles); // generate new random number @@ -126,15 +142,20 @@ int subAnimateTerminals(int si) bl = 8; } +#if 1 + graphic = (bl < 8 ? IMG_SP_TERMINAL : IMG_SP_TERMINAL_ACTIVE); + + if (game.use_native_sp_graphics_engine) + GfxFrame[lx][ly] += getGraphicInfo_Delay(graphic); +#endif + TerminalState[si] = bl; // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ al = aniTerminal + bl; X = GetStretchX(si); Y = GetStretchY(si); #if 1 - StretchedSprites.BltImg(X, Y, - bl < 8 ? IMG_SP_TERMINAL : IMG_SP_TERMINAL_ACTIVE, - FrameCounter); + StretchedSprites.BltImg(X, Y, graphic, GfxFrame[lx][ly]); #else StretchedSprites.BltEx(X, Y, al); #endif