X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_tools.h;h=5f116c900ed4f86a90cfa841413393d4c31526d7;hb=849ff903bcc8c5193b7a6298747efdac3eff171f;hp=97b48f4341ba42d438aa7fb89acf277904c438a8;hpb=7fde4f8890072581071022bf530a84d7317b739b;p=rocksndiamonds.git diff --git a/src/game_mm/mm_tools.h b/src/game_mm/mm_tools.h index 97b48f43..5f116c90 100644 --- a/src/game_mm/mm_tools.h +++ b/src/game_mm/mm_tools.h @@ -50,7 +50,8 @@ void SetDrawtoField_MM(int); -void BackToFront(void); +void BackToFront_MM(void); + void FadeToFront(void); void ClearWindow(void); @@ -63,23 +64,17 @@ void DrawGraphicAnimation_MM(int, int, int, int); void DrawGraphic_MM(int, int, int); void DrawGraphicExt_MM(DrawBuffer *, int, int, int); -void DrawGraphicThruMask_MM(int, int, int); -void DrawGraphicThruMaskExt_MM(DrawBuffer *, int, int, int); +void DrawGraphicThruMask_MM(int, int, int, int); +void DrawGraphicThruMaskExt_MM(DrawBuffer *, int, int, int, int); void DrawMiniGraphic_MM(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt_MM(DrawBuffer *, int, int, int); void DrawGraphicShifted_MM(int, int, int, int, int, int, int); -void DrawGraphicShiftedThruMask_MM(int, int, int, int, int, int); void DrawScreenElementExt_MM(int, int, int, int, int, int, int); void DrawLevelElementExt_MM(int, int, int, int, int, int, int); void DrawScreenElementShifted_MM(int, int, int, int, int, int); -void DrawLevelElementShifted_MM(int, int, int, int, int, int); -void DrawScreenElementThruMask_MM(int, int, int); -void DrawLevelElementThruMask_MM(int, int, int); -void DrawLevelFieldThruMask_MM(int, int); void ErdreichAnbroeckeln(int, int); void DrawScreenElement_MM(int, int, int); -void DrawLevelElement_MM(int, int, int); void DrawScreenField_MM(int, int); void DrawLevelField_MM(int, int); void DrawMiniElement_MM(int, int, int); @@ -92,7 +87,6 @@ void DrawElement_MM(int, int, int); void DrawWallsExt_MM(int, int, int, int); void DrawWalls_MM(int, int, int); void DrawWallsAnimation_MM(int, int, int, int, int); -void DrawMiniLevel_MM(int, int, int, int); void DrawMicroLevel_MM(int, int, boolean); void DrawTileCursor_MM(int, boolean); @@ -104,7 +98,6 @@ unsigned int MoveDoor(unsigned int); void DrawSpecialEditorDoor_MM(void); void UndrawSpecialEditorDoor(void); Pixel ReadPixel(DrawBuffer *, int, int); -void SetRGB(unsigned int, unsigned short, unsigned short, unsigned short); void CreateToolButtons(void); @@ -113,6 +106,10 @@ int get_element_phase(int); int get_num_elements(int); int get_rotated_element(int, int); +int map_wall_from_base_element(int); +int map_wall_to_base_element(int); + int el2gfx(int); +int el_act2gfx(int, int); #endif