X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_tools.c;h=dd7edbdf16660f5115b6e2200a20e52692053080;hb=dcfdc42ed1d7bc931b62ee9639af893858889219;hp=95e8e21af83fe406692332ff109d72be60d97916;hpb=2dbe35f19dc4c98e2f67a1b5d71cc848393576dc;p=rocksndiamonds.git diff --git a/src/game_mm/mm_tools.c b/src/game_mm/mm_tools.c index 95e8e21a..dd7edbdf 100644 --- a/src/game_mm/mm_tools.c +++ b/src/game_mm/mm_tools.c @@ -1195,7 +1195,7 @@ int get_rotated_element(int element, int step) return base_element + (element_phase + step + num_elements) % num_elements; } -static int map_element(int element) +int map_wall_from_base_element(int element) { switch (element) { @@ -1210,7 +1210,7 @@ static int map_element(int element) } } -int unmap_element(int element) +int map_wall_to_base_element(int element) { switch (element) { @@ -1227,12 +1227,12 @@ int unmap_element(int element) int el2gfx(int element) { - return el2img_mm(map_element(element)); + return el2img_mm(map_wall_from_base_element(element)); } int el_act2gfx(int element, int action) { - return el_act2img_mm(map_element(element), action); + return el_act2img_mm(map_wall_from_base_element(element), action); } void RedrawPlayfield_MM(void)