X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_tools.c;h=c104791c1789952a0e6c9c0273aa3351f5ddca31;hb=343ecd1bed93fa862903ff981ede342825f14401;hp=6c8fd2930b10cfac38b5d801d3cb063e83ac6bcc;hpb=b641818c787e48bbf03ce2a0cd5b542c4c21e523;p=rocksndiamonds.git diff --git a/src/game_mm/mm_tools.c b/src/game_mm/mm_tools.c index 6c8fd293..c104791c 100644 --- a/src/game_mm/mm_tools.c +++ b/src/game_mm/mm_tools.c @@ -65,8 +65,10 @@ void DrawGraphic_MM(int x, int y, int graphic) #if DEBUG if (!IN_SCR_FIELD(x,y)) { - printf("DrawGraphic_MM(): x = %d, y = %d, graphic = %d\n",x,y,graphic); - printf("DrawGraphic_MM(): This should never happen!\n"); + Debug("game:mm:DrawGraphic_MM", "x = %d, y = %d, graphic = %d", + x, y, graphic); + Debug("game:mm:DrawGraphic_MM", "This should never happen!"); + return; } #endif @@ -91,8 +93,10 @@ void DrawGraphicThruMask_MM(int x, int y, int graphic) #if DEBUG if (!IN_SCR_FIELD(x,y)) { - printf("DrawGraphicThruMask_MM(): x = %d,y = %d, graphic = %d\n",x,y,graphic); - printf("DrawGraphicThruMask_MM(): This should never happen!\n"); + Debug("game:mm:DrawGraphicThruMask_MM", "x = %d,y = %d, graphic = %d", + x, y, graphic); + Debug("game:mm:DrawGraphicThruMask_MM", "This should never happen!"); + return; } #endif @@ -236,8 +240,10 @@ void DrawGraphicShifted_MM(int x,int y, int dx,int dy, int graphic, #if DEBUG if (!IN_SCR_FIELD(x,y)) { - printf("DrawGraphicShifted_MM(): x = %d, y = %d, graphic = %d\n",x,y,graphic); - printf("DrawGraphicShifted_MM(): This should never happen!\n"); + Debug("game:mm:DrawGraphicShifted_MM", "x = %d, y = %d, graphic = %d", + x, y, graphic); + Debug("game:mm:DrawGraphicShifted_MM", "This should never happen!"); + return; } #endif @@ -319,7 +325,7 @@ void DrawLevelElementThruMask_MM(int x, int y, int element) void DrawLevelFieldThruMask_MM(int x, int y) { - DrawLevelElementExt_MM(x, y, 0, 0, Feld[x][y], NO_CUTTING, USE_MASKING); + DrawLevelElementExt_MM(x, y, 0, 0, Tile[x][y], NO_CUTTING, USE_MASKING); } void DrawScreenElement_MM(int x, int y, int element) @@ -335,7 +341,7 @@ void DrawLevelElement_MM(int x, int y, int element) void DrawScreenField_MM(int x, int y) { - int element = Feld[x][y]; + int element = Tile[x][y]; if (!IN_LEV_FIELD(x, y)) return; @@ -366,7 +372,7 @@ void DrawScreenField_MM(int x, int y) DrawScreenElement_MM(x, y, EL_EMPTY); - element = Feld[oldx][oldy]; + element = Tile[oldx][oldy]; if (horiz_move) DrawScreenElementShifted_MM(sx, sy, MovPos[oldx][oldy], 0, element, @@ -413,12 +419,12 @@ void DrawMiniElementOrWall_MM(int sx, int sy, int scroll_x, int scroll_y) if (x < -1 || x > lev_fieldx || y < -1 || y > lev_fieldy) DrawMiniElement_MM(sx, sy, EL_EMPTY); else if (x > -1 && x < lev_fieldx && y > -1 && y < lev_fieldy) - DrawMiniElement_MM(sx, sy, Feld[x][y]); + DrawMiniElement_MM(sx, sy, Tile[x][y]); } void DrawField_MM(int x, int y) { - int element = Feld[x][y]; + int element = Tile[x][y]; DrawElement_MM(x, y, element); } @@ -533,9 +539,9 @@ void DrawElement_MM(int x, int y, int element) else if (IS_WALL(element)) DrawWalls_MM(x, y, element); #if 0 - else if (IS_WALL_CHANGING(element) && IS_WALL_CHANGING(Feld[x][y])) + else if (IS_WALL_CHANGING(element) && IS_WALL_CHANGING(Tile[x][y])) { - int wall_element = Feld[x][y] - EL_WALL_CHANGING + Store[x][y]; + int wall_element = Tile[x][y] - EL_WALL_CHANGING + Store[x][y]; DrawWalls_MM(x, y, wall_element); }