X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_main.h;h=af5b832faaaacd3e4e5d40b519b18a33e123f0e4;hb=5a1fa75e7dbace4979bc074ca0fb0f0d66931945;hp=1beb5074164ab2efd696f61f36ae2c345c3b7475;hpb=a4bd8800b4463c082ef66db961a81ddd75d7dbf0;p=rocksndiamonds.git diff --git a/src/game_mm/mm_main.h b/src/game_mm/mm_main.h index 1beb5074..af5b832f 100644 --- a/src/game_mm/mm_main.h +++ b/src/game_mm/mm_main.h @@ -180,12 +180,6 @@ #define LEVEL_SCORE_ELEMENTS 16 // level elements with score -struct HiScore_MM -{ - char Name[MAX_PLAYER_NAME_LEN + 1]; - int Score; -}; - extern DrawBuffer *drawto_field; extern int game_status; @@ -225,7 +219,6 @@ extern int SBY_Upper, SBY_Lower; extern int TimeFrames, TimePlayed, TimeLeft; extern struct LevelInfo_MM native_mm_level; -extern struct HiScore_MM highscore[]; extern struct GameInfo_MM game_mm; extern struct LaserInfo laser; @@ -1112,22 +1105,6 @@ extern int num_element_info; #define GAME_OVER_OVERLOADED 2 #define GAME_OVER_BOMB 3 -// values for game_status -#define EXITGAME 0 -#define MAINMENU 1 -#define PLAYING 2 -#define LEVELED 3 -#define HELPSCREEN 4 -#define CHOOSELEVEL 5 -#define TYPENAME 6 -#define HALLOFFAME 7 -#define SETUP 8 - -// return values for GameActions -#define ACT_GO_ON 0 -#define ACT_GAME_OVER 1 -#define ACT_NEW_GAME 2 - // values for color_status #define STATIC_COLORS 0 #define DYNAMIC_COLORS 1