X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_main.h;h=5d0718f5f4ae188e37ed43d1db9313b776a9efdb;hb=4de7503bef2712180fe8c86a89a0a7c281a5fe96;hp=29e68592c2fb966175d77c0f2360d600d0aa9776;hpb=ce96e81e781cb2b275dedf2a15711d836748bf4d;p=rocksndiamonds.git diff --git a/src/game_mm/mm_main.h b/src/game_mm/mm_main.h index 29e68592..5d0718f5 100644 --- a/src/game_mm/mm_main.h +++ b/src/game_mm/mm_main.h @@ -207,6 +207,9 @@ extern short AmoebaCnt[MAX_NUM_AMOEBA]; extern short AmoebaCnt2[MAX_NUM_AMOEBA]; extern short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +extern int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +extern int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; + extern unsigned int Elementeigenschaften[MAX_ELEMENTS]; extern int level_nr; @@ -662,18 +665,6 @@ extern int num_element_info; #define EL_EXPLODING_OPAQUE 601 #define EL_EXPLODING_TRANSP 602 -// dummy elements (never used as game elements, only used as graphics) -#define EL_MM_MASK_MCDUFFIN_RIGHT 700 -#define EL_MM_MASK_MCDUFFIN_UP 701 -#define EL_MM_MASK_MCDUFFIN_LEFT 702 -#define EL_MM_MASK_MCDUFFIN_DOWN 703 -#define EL_MM_MASK_GRID_1 704 -#define EL_MM_MASK_GRID_2 705 -#define EL_MM_MASK_GRID_3 706 -#define EL_MM_MASK_GRID_4 707 -#define EL_MM_MASK_RECTANGE 708 -#define EL_MM_MASK_CIRCLE 709 - // game graphics: // 0 - 191: graphics from "MirrorScreen"