X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_init.c;h=73ab232dc4a2fc9072f568eda0619f408f2e86c4;hb=6cf34a189f4a3707c9131652621dd67731f14f6b;hp=85bf271ad120372ad2f7fd4bc9baef8bac178385;hpb=98272a6958328946fb3ceab794cb21f59f91d22f;p=rocksndiamonds.git diff --git a/src/game_mm/mm_init.c b/src/game_mm/mm_init.c index 85bf271a..73ab232d 100644 --- a/src/game_mm/mm_init.c +++ b/src/game_mm/mm_init.c @@ -243,22 +243,3 @@ void mm_open_all() void mm_close_all() { } - - -/* ------------------------------------------------------------------------- */ -/* Mirror Magic game engine snapshot handling functions */ -/* ------------------------------------------------------------------------- */ - -void SaveEngineSnapshotValues_MM(ListNode **buffers) -{ - engine_snapshot_mm.game_mm = game_mm; -} - -void LoadEngineSnapshotValues_MM() -{ - /* stored engine snapshot buffers already restored at this point */ - - game_mm = engine_snapshot_mm.game_mm; - - RedrawPlayfield_MM(TRUE); -}