X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_game.h;h=e499cefaf3dbeb70cc5f3ab657527219436a94fb;hb=a02ca4e67166e6c2b852b53f9a49ac1e393afd78;hp=e90a9ddb780b979de107278d1f6049ad3c7ed9bf;hpb=2b9849f490f48a8e2e5dd5aaeadf920827127d78;p=rocksndiamonds.git diff --git a/src/game_mm/mm_game.h b/src/game_mm/mm_game.h index e90a9ddb..e499cefa 100644 --- a/src/game_mm/mm_game.h +++ b/src/game_mm/mm_game.h @@ -14,24 +14,4 @@ #include "main_mm.h" - -void TurnRound(int, int); - -void AddLaserEdge(int, int); -void AddDamagedField(int, int); -void ScanLaser(void); -void DrawLaser(int, int); -boolean HitElement(int, int); -boolean HitOnlyAnEdge(int); -boolean HitPolarizer(int, int); -boolean HitBlock(int, int); -boolean HitLaserSource(int, int); -boolean HitLaserDestination(int, int); -boolean HitReflectingWalls(int, int); -boolean HitAbsorbingWalls(int, int); -void RotateMirror(int, int, int); -boolean ObjHit(int, int, int); -void DeletePacMan(int, int); -void MovePacMen(void); - #endif