X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_game.h;h=e499cefaf3dbeb70cc5f3ab657527219436a94fb;hb=694522655167cfbc7cca3b19a35b6de461103ef1;hp=b223c73059d2a60b15eabf06af0919314235048c;hpb=5a1fa75e7dbace4979bc074ca0fb0f0d66931945;p=rocksndiamonds.git diff --git a/src/game_mm/mm_game.h b/src/game_mm/mm_game.h index b223c730..e499cefa 100644 --- a/src/game_mm/mm_game.h +++ b/src/game_mm/mm_game.h @@ -14,28 +14,4 @@ #include "main_mm.h" - -void TurnRound(int, int); - -void PlaySoundLevel(int, int, int); - -void AddLaserEdge(int, int); -void AddDamagedField(int, int); -void ScanLaser(void); -void DrawLaser(int, int); -boolean HitElement(int, int); -boolean HitOnlyAnEdge(int, int); -boolean HitPolarizer(int, int); -boolean HitBlock(int, int); -boolean HitLaserSource(int, int); -boolean HitLaserDestination(int, int); -boolean HitReflectingWalls(int, int); -boolean HitAbsorbingWalls(int, int); -void RotateMirror(int, int, int); -boolean ObjHit(int, int, int); -void DeletePacMan(int, int); - -void ColorCycling(void); -void MovePacMen(void); - #endif