X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_game.c;h=b88499a552473031cd8d459dfac73dffbef9384e;hb=bedda26c9679746341258d3c69cc36793051d4c2;hp=ca8c49c534e17f98fe83309edc890f3eb80ed27e;hpb=d9ea00b22977a971eaf8ee580b4f8804dd2f6fc1;p=rocksndiamonds.git diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index ca8c49c5..b88499a5 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -349,6 +349,10 @@ void InitGameEngine_MM() #endif DrawLevel_MM(); +} + +void InitGameEngine_MM_AfterFadingIn() +{ InitCycleElements(); InitLaser(); @@ -2131,6 +2135,7 @@ static void Explode_MM(int x, int y, int phase, int mode) Store[x][y] = EL_EMPTY; } + Feld[x][y] = Store[x][y]; Store[x][y] = Store2[x][y] = 0; MovDir[x][y] = MovPos[x][y] = MovDelay[x][y] = 0; InitField(x, y, FALSE);