X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_game.c;h=b88499a552473031cd8d459dfac73dffbef9384e;hb=bedda26c9679746341258d3c69cc36793051d4c2;hp=6b8d02aeba340cbae2f6c72d414747dc6904344f;hpb=0dd257541d5c299a35228d9eb6cfd85c14ca4a26;p=rocksndiamonds.git diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index 6b8d02ae..b88499a5 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -349,6 +349,10 @@ void InitGameEngine_MM() #endif DrawLevel_MM(); +} + +void InitGameEngine_MM_AfterFadingIn() +{ InitCycleElements(); InitLaser(); @@ -2131,6 +2135,7 @@ static void Explode_MM(int x, int y, int phase, int mode) Store[x][y] = EL_EMPTY; } + Feld[x][y] = Store[x][y]; Store[x][y] = Store2[x][y] = 0; MovDir[x][y] = MovPos[x][y] = MovDelay[x][y] = 0; InitField(x, y, FALSE); @@ -2680,7 +2685,7 @@ void ColorCycling(void) } } -void GameActions_MM(byte action[MAX_PLAYERS], boolean warp_mode) +static void GameActions_MM_Ext(byte action[MAX_PLAYERS], boolean warp_mode) { static unsigned int action_delay = 0; static unsigned int pacman_delay = 0; @@ -3356,6 +3361,14 @@ void GameActions_MM(byte action[MAX_PLAYERS], boolean warp_mode) return; } +void GameActions_MM(byte action[MAX_PLAYERS], boolean warp_mode) +{ + if (!button_status) + ClickElement(0, 0, MB_NOT_PRESSED); + + GameActions_MM_Ext(action, warp_mode); +} + void MovePacMen() { static int p = -1;