X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_game.c;h=8d9743c6df6fc5cdfec7c9ad9cd54f511d38781f;hb=fa86d670aca8d9505d7e8403b1ec0c9f4b683ec0;hp=8b0ba849abda46977749aaa6f9e3dd38c9f0791f;hpb=86eb2ffc8cf01f17a3aea2bf0b279014825ec756;p=rocksndiamonds.git diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index 8b0ba849..8d9743c6 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -73,7 +73,7 @@ #define INIT_GAME_ACTIONS_DELAY (ONE_SECOND_DELAY / GAME_FRAME_DELAY) #define NUM_INIT_CYCLE_STEPS 16 #define PACMAN_MOVE_DELAY 12 -#define ENERGY_DELAY (4 * ONE_SECOND_DELAY / GAME_FRAME_DELAY) +#define ENERGY_DELAY (ONE_SECOND_DELAY / GAME_FRAME_DELAY) #define HEALTH_DEC_DELAY 3 #define HEALTH_INC_DELAY 9 #define HEALTH_DELAY(x) ((x) ? HEALTH_DEC_DELAY : HEALTH_INC_DELAY) @@ -354,6 +354,60 @@ static boolean CheckLaserPixel(int x, int y) return (pixel == WHITE_PIXEL); } +static void CheckExitMM() +{ + int exit_element = EL_EMPTY; + int exit_x = 0; + int exit_y = 0; + int x, y; + static int xy[4][2] = + { + { +1, 0 }, + { 0, -1 }, + { -1, 0 }, + { 0, +1 } + }; + + for (y = 0; y < lev_fieldy; y++) + { + for (x = 0; x < lev_fieldx; x++) + { + if (Feld[x][y] == EL_EXIT_CLOSED) + { + /* initiate opening animation of exit door */ + Feld[x][y] = EL_EXIT_OPENING; + + exit_element = EL_EXIT_OPEN; + exit_x = x; + exit_y = y; + } + else if (IS_RECEIVER(Feld[x][y])) + { + /* remove field that blocks receiver */ + int phase = Feld[x][y] - EL_RECEIVER_START; + int blocking_x, blocking_y; + + blocking_x = x + xy[phase][0]; + blocking_y = y + xy[phase][1]; + + if (IN_LEV_FIELD(blocking_x, blocking_y)) + { + Feld[blocking_x][blocking_y] = EL_EMPTY; + + DrawField_MM(blocking_x, blocking_y); + } + + exit_element = EL_RECEIVER; + exit_x = x; + exit_y = y; + } + } + } + + if (exit_element != EL_EMPTY) + PlayLevelSound_MM(exit_x, exit_y, exit_element, MM_ACTION_OPENING); +} + static void InitMovDir_MM(int x, int y) { int element = Feld[x][y]; @@ -683,6 +737,9 @@ void InitGameActions_MM() #endif ScanLaser(); + + if (game_mm.kettles_still_needed == 0) + CheckExitMM(); } void AddLaserEdge(int lx, int ly) @@ -1239,7 +1296,7 @@ void DrawLaser(int start_edge, int mode) int num_beamers = laser.num_beamers; /* delete laser segments backward from the end to the first beamer */ - for (i = num_beamers-1; i >= 0; i--) + for (i = num_beamers - 1; i >= 0; i--) { int tmp_num_edges = last_num_edges - laser.beamer_edge[i]; @@ -1474,44 +1531,7 @@ boolean HitElement(int element, int hit_mask) if (game_mm.kettles_still_needed == 0) { - int exit_element = (element == EL_KETTLE ? EL_EXIT_OPEN : EL_RECEIVER); - int x, y; - static int xy[4][2] = - { - { +1, 0 }, - { 0, -1 }, - { -1, 0 }, - { 0, +1 } - }; - - PlayLevelSound_MM(ELX, ELY, exit_element, MM_ACTION_OPENING); - - for (y = 0; y < lev_fieldy; y++) - { - for (x = 0; x < lev_fieldx; x++) - { - /* initiate opening animation of exit door */ - if (Feld[x][y] == EL_EXIT_CLOSED) - Feld[x][y] = EL_EXIT_OPENING; - - /* remove field that blocks receiver */ - if (IS_RECEIVER(Feld[x][y])) - { - int phase = Feld[x][y] - EL_RECEIVER_START; - int blocking_x, blocking_y; - - blocking_x = x + xy[phase][0]; - blocking_y = y + xy[phase][1]; - - if (IN_LEV_FIELD(blocking_x, blocking_y)) - { - Feld[blocking_x][blocking_y] = EL_EMPTY; - - DrawField_MM(blocking_x, blocking_y); - } - } - } - } + CheckExitMM(); DrawLaser(0, DL_LASER_ENABLED); }