X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_game.c;h=63e892c5eda19f7ad3f497aec8ee140ede460951;hb=7ecd8eddc03023228a062ced889f5a4a83eb7d71;hp=326880f16fccad8a3e8e5c83c6cb8d27a110e4fb;hpb=97849fee52785abc83312cb229cb481eeb530b6b;p=rocksndiamonds.git diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index 326880f1..63e892c5 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -757,7 +757,11 @@ void InitGameActions_MM(void) SetTileCursorXY(laser.start_edge.x, laser.start_edge.y); SetTileCursorActive(TRUE); + // restart all delay counters after initially cycling game elements + ResetFrameCounter(&rotate_delay); + ResetFrameCounter(&pacman_delay); ResetFrameCounter(&energy_delay); + ResetFrameCounter(&overload_delay); } static void FadeOutLaser(void) @@ -3054,8 +3058,6 @@ void RotateMirror(int x, int y, int button) IS_POLAR(Tile[x][y]) || IS_POLAR_CROSS(Tile[x][y])) && x == ELX && y == ELY) { - check = 0; - if (IS_BEAMER(Tile[x][y])) { #if 0 @@ -3063,12 +3065,13 @@ void RotateMirror(int x, int y, int button) LX, LY, laser.beamer_edge, laser.beamer[1].num); #endif -#if 0 - laser.num_edges--; -#endif + if (check == 1) + laser.num_edges--; } ScanLaser(); + + check = 0; } if (check == 2)