X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fexport.h;h=ccb449d4cca0c3a3ae8b2dbf7c8a9e7d5f60eb69;hb=0a414fc94edd4a357908a9eafed7e893da23bec3;hp=5e6f6d40ce16be02fc6269e4a563d86911640921;hpb=471051c626d95bc35e2272c6f9c67bc32c8bf830;p=rocksndiamonds.git diff --git a/src/game_mm/export.h b/src/game_mm/export.h index 5e6f6d40..ccb449d4 100644 --- a/src/game_mm/export.h +++ b/src/game_mm/export.h @@ -219,35 +219,35 @@ extern struct EngineSnapshotInfo_MM engine_snapshot_mm; extern short Ur[MM_MAX_PLAYFIELD_WIDTH][MM_MAX_PLAYFIELD_HEIGHT]; -extern void mm_open_all(); -extern void mm_close_all(); +extern void mm_open_all(void); +extern void mm_close_all(void); -void InitElementProperties_MM(); +void InitElementProperties_MM(void); -extern void InitGfxBuffers_MM(); +extern void InitGfxBuffers_MM(void); -extern void InitGameEngine_MM(); -extern void InitGameActions_MM(); +extern void InitGameEngine_MM(void); +extern void InitGameActions_MM(void); extern void GameActions_MM(struct MouseActionInfo, boolean); -extern void DrawLaser_MM(); +extern void DrawLaser_MM(void); -extern void ClickElement(int, int, int); +extern boolean ClickElement(int, int, int); extern unsigned int InitEngineRandom_MM(int); -extern void setLevelInfoToDefaults_MM(); -extern void copyInternalEngineVars_MM(); +extern void setLevelInfoToDefaults_MM(void); +extern void copyInternalEngineVars_MM(void); extern boolean LoadNativeLevel_MM(char *, boolean); extern void SaveNativeLevel_MM(char *); -extern int getFieldbufferOffsetX_MM(); -extern int getFieldbufferOffsetY_MM(); +extern int getFieldbufferOffsetX_MM(void); +extern int getFieldbufferOffsetY_MM(void); extern void BlitScreenToBitmap_MM(Bitmap *); -extern void RedrawPlayfield_MM(); +extern void RedrawPlayfield_MM(void); -extern void LoadEngineSnapshotValues_MM(); +extern void LoadEngineSnapshotValues_MM(void); extern void SaveEngineSnapshotValues_MM(ListNode **); extern int getButtonFromTouchPosition(int, int, int, int);