X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fexport.h;h=bb9617a30104bb2bdf57df6b3376ca721c2898f4;hb=6d99bd6c2bd24b0542b507f8f1e476c037ac3cf8;hp=710d2ee9311d1abe6af475c703ae30880a12ebb9;hpb=e89a21e95b3cb84d1515c0fb3378ce902a48c1c8;p=rocksndiamonds.git diff --git a/src/game_mm/export.h b/src/game_mm/export.h index 710d2ee9..bb9617a3 100644 --- a/src/game_mm/export.h +++ b/src/game_mm/export.h @@ -211,7 +211,6 @@ extern struct EngineSnapshotInfo_MM engine_snapshot_mm; extern short Ur[MM_MAX_PLAYFIELD_WIDTH][MM_MAX_PLAYFIELD_HEIGHT]; void mm_open_all(void); -void mm_close_all(void); void InitElementProperties_MM(void); @@ -219,7 +218,7 @@ void InitGfxBuffers_MM(void); void InitGameEngine_MM(void); void InitGameActions_MM(void); -void GameActions_MM(struct MouseActionInfo, boolean); +void GameActions_MM(struct MouseActionInfo); void DrawLaser_MM(void); void DrawTileCursor_MM(int, boolean); @@ -240,7 +239,7 @@ void BlitScreenToBitmap_MM(Bitmap *); void RedrawPlayfield_MM(void); void LoadEngineSnapshotValues_MM(void); -void SaveEngineSnapshotValues_MM(ListNode **); +void SaveEngineSnapshotValues_MM(void); int getButtonFromTouchPosition(int, int, int, int);