X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_mm%2Fexport.h;h=5e6f6d40ce16be02fc6269e4a563d86911640921;hb=471051c626d95bc35e2272c6f9c67bc32c8bf830;hp=f48cd4738eb8d28d20c51455eccb2c14d7088da0;hpb=439166f2dc0f7462a6e75497d1ac03f9e96042c7;p=rocksndiamonds.git diff --git a/src/game_mm/export.h b/src/game_mm/export.h index f48cd473..5e6f6d40 100644 --- a/src/game_mm/export.h +++ b/src/game_mm/export.h @@ -185,6 +185,26 @@ struct GraphicInfo_MM struct EngineSnapshotInfo_MM { struct GameInfo_MM game_mm; + + struct LaserInfo laser; + + short Ur[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + short Hit[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + short Box[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + short Angle[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + short Frame[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT]; + + short LX,LY, XS,YS, ELX,ELY; + short CT,Ct; + + int last_LX, last_LY, last_hit_mask; + int hold_x, hold_y; + int pacman_nr; + + unsigned int rotate_delay; + unsigned int pacman_delay; + unsigned int energy_delay; + unsigned int overload_delay; }; @@ -230,4 +250,6 @@ extern void RedrawPlayfield_MM(); extern void LoadEngineSnapshotValues_MM(); extern void SaveEngineSnapshotValues_MM(ListNode **); +extern int getButtonFromTouchPosition(int, int, int, int); + #endif /* GAME_MM_EXPORT_H */