X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fsynchro_3.c;h=cdea7a2149d113dde8bc3545a8b573ce4007f0c2;hb=afeec80878187293b10f7dcdd6ff3c094cc97e5d;hp=af7d9f8fcafa36cf86cd17a6b8c6a6d59b4d0669;hpb=9583e9c55b889974e0df9a8ca1930efdf29bda29;p=rocksndiamonds.git diff --git a/src/game_em/synchro_3.c b/src/game_em/synchro_3.c index af7d9f8f..cdea7a21 100644 --- a/src/game_em/synchro_3.c +++ b/src/game_em/synchro_3.c @@ -5,25 +5,21 @@ * this should be spread over the frames for reduced cpu load. */ -#include "tile.h" -#include "level.h" -#include "sample.h" +#include "main_em.h" void synchro_3(void) { - register unsigned int x; - register unsigned int y; - register unsigned int count; - register unsigned long random; + int x; + int y; + int count; + unsigned int random; /* update variables */ if (lev.score > 9999) lev.score = 9999; - if (lev.time) - lev.time--; if (lev.android_move_cnt-- == 0) lev.android_move_cnt = lev.android_move_time; if (lev.android_clone_cnt-- == 0) @@ -42,15 +38,12 @@ void synchro_3(void) if (lev.wonderwall_time && lev.wonderwall_state) lev.wonderwall_time--; - if (lev.time > 0 && lev.time <= 50 && lev.time % 5 == 0) - play_sound(-1, -1, SAMPLE_time); - if (lev.wheel_cnt) - play_sound(-1, -1, SAMPLE_wheel); + play_element_sound(lev.wheel_x, lev.wheel_y, SOUND_wheel, Xwheel); /* grow amoeba */ - random = Random; + random = RandomEM; for (count = lev.amoeba_time; count--;) { @@ -59,8 +52,8 @@ void synchro_3(void) switch (Cave[y][x]) { case Xblank: - case Yacid_splash_eB: - case Yacid_splash_wB: + case Xacid_splash_e: + case Xacid_splash_w: case Xgrass: case Xdirt: case Xsand: @@ -70,13 +63,13 @@ void synchro_3(void) tab_amoeba[Cave[y][x+1]] || tab_amoeba[Cave[y+1][x]] || tab_amoeba[Cave[y][x-1]]) - Cave[y][x] = Xdrip_eat; + Cave[y][x] = Xdrip; } random = random * 129 + 1; } - Random = random; + RandomEM = random; /* handle explosions */