X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fsynchro_1.c;h=124751d0ad312087bbf805251937df00481ef4eb;hb=4761c712e043542d6bfd4ce58501ee6c6af68bd3;hp=c5b2c456b4910ed38eae9452f42b29d4f17d1edb;hpb=1e4a6b46371858fdb85052eec3e7143732ff91b5;p=rocksndiamonds.git diff --git a/src/game_em/synchro_1.c b/src/game_em/synchro_1.c index c5b2c456..124751d0 100644 --- a/src/game_em/synchro_1.c +++ b/src/game_em/synchro_1.c @@ -38,7 +38,7 @@ void synchro_1(void) ply2.oldy = ply2.y; ply2.anim = SPR_still; - if (Random & 256) + if (RandomEM & 256) { if (ply1.alive) check_player(&ply1); if (ply2.alive) check_player(&ply2); @@ -489,7 +489,7 @@ static void check_player(struct PLAYER *ply) ply->dynamite_cnt = 0; } - Random += 7; /* be a bit more random if the player doesn't move */ + RandomEM += 7; /* be a bit more random if the player doesn't move */ return; }