X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fsound.c;fp=src%2Fgame_em%2Fsound.c;h=e230d9924f24349f51ab557d80100821a04814c3;hb=51dcb2097c619c5f9ba924a7edb4a3bdd6a6986e;hp=8fa4565347e2b77792f3fe586057b47d4cce6332;hpb=4fe9164460ddbdc1077604bac5c418f02fd8fa2b;p=rocksndiamonds.git diff --git a/src/game_em/sound.c b/src/game_em/sound.c index 8fa45653..e230d992 100644 --- a/src/game_em/sound.c +++ b/src/game_em/sound.c @@ -27,7 +27,8 @@ static char audioname[] = "/dev/audio"; static const int sound_priority[SAMPLE_MAX] = { - SAMPLE_exit, + SAMPLE_exit_open, + SAMPLE_exit_leave, SAMPLE_die, SAMPLE_time, SAMPLE_boom, @@ -40,7 +41,8 @@ static const int sound_priority[SAMPLE_MAX] = SAMPLE_door, SAMPLE_dirt, SAMPLE_blank, - SAMPLE_android, + SAMPLE_android_clone, + SAMPLE_android_move, SAMPLE_ball, SAMPLE_grow, SAMPLE_squash, @@ -57,6 +59,7 @@ static const int sound_priority[SAMPLE_MAX] = SAMPLE_bug, SAMPLE_tank, SAMPLE_eater, + SAMPLE_eater_eat, SAMPLE_alien, SAMPLE_acid };