X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fsample.h;h=f6b9cb95001c18ed57d6dfe5bdcaef2e66c380b7;hb=931d95b5a399bbed7280bd39be8373adad147dc2;hp=efbd7745aab94cfdd222d3dd977fab7aaffae037;hpb=61c3da024802ecc0268bab42d7499fc0346e4fd3;p=rocksndiamonds.git diff --git a/src/game_em/sample.h b/src/game_em/sample.h index efbd7745..f6b9cb95 100644 --- a/src/game_em/sample.h +++ b/src/game_em/sample.h @@ -4,8 +4,8 @@ #include "main_em.h" -extern void play_sound(int, int, int); -extern void play_element_sound(int, int, int, int); +void play_sound(int, int, int); +void play_element_sound(int, int, int, int); extern char play[SAMPLE_MAX]; extern int sound_pipe[2]; @@ -14,14 +14,4 @@ extern int sound_length[SAMPLE_MAX]; #define MIXER_MAX 4 /* maximum number of samples we can play at once */ -#if defined(AUDIO_UNIX_NATIVE) - -enum -{ - AUDIO_ULAW = 0, - AUDIO_U8 -}; - -#endif /* AUDIO_UNIX_NATIVE */ - #endif /* SAMPLE_H */