X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fmain_em.h;h=91b0184468214bed54e530700ce0d92958b6705e;hb=931481fe085a820997fc0184263ced9d6475aea5;hp=d6a768786ee70591cfd486bf88f397f52fd22bbb;hpb=1fcb3ddbb8404effdcfa5ebbd53d3ff5009260f6;p=rocksndiamonds.git diff --git a/src/game_em/main_em.h b/src/game_em/main_em.h index d6a76878..91b01844 100644 --- a/src/game_em/main_em.h +++ b/src/game_em/main_em.h @@ -28,8 +28,11 @@ /* ------------------------------------------------------------------------- */ /* values for native Emerald Mine game version */ +#define FILE_VERSION_EM_UNKNOWN 0 +#define FILE_VERSION_EM_V1 1 +#define FILE_VERSION_EM_V2 2 #define FILE_VERSION_EM_V3 3 -#define FILE_VERSION_EM_V4 4 +#define FILE_VERSION_EM_V4 4 /* (there really was no version 4) */ #define FILE_VERSION_EM_V5 5 #define FILE_VERSION_EM_V6 6 @@ -42,6 +45,10 @@ /* screen sizes and positions for EM engine */ +#define NEW_TILESIZE 1 + +#define ORIG_TILESIZE 16 + #define ORIG_TILEX 16 #define ORIG_TILEY 16 #define ORIG_SCOREX 8 @@ -51,10 +58,22 @@ #define ORIG_MENUFONTX 12 #define ORIG_MENUFONTY 16 +#if NEW_TILESIZE +#define ZOOM_FACTOR (2 * TILESIZE_VAR / TILESIZE) +#else #define ZOOM_FACTOR 2 +#endif + +#define TILESIZE 32 +#if NEW_TILESIZE +extern int TILESIZE_VAR; +#define TILEX TILESIZE_VAR +#define TILEY TILESIZE_VAR +#else #define TILEX (ORIG_TILEX * ZOOM_FACTOR) #define TILEY (ORIG_TILEY * ZOOM_FACTOR) +#endif #define SCOREX (ORIG_SCOREX * ZOOM_FACTOR) #define SCOREY (ORIG_SCOREY * ZOOM_FACTOR) #define GFXMENUFONTX (ORIG_GFXMENUFONTX * ZOOM_FACTOR) @@ -66,20 +85,30 @@ #define ORIG_SCR_MENUY 12 #define SCR_MENUX 17 #define SCR_MENUY 12 +#if 1 +extern int SCR_FIELDX, SCR_FIELDY; +#else #define SCR_FIELDX 17 #define SCR_FIELDY 17 +#endif #define MAX_BUF_XSIZE (SCR_FIELDX + 2) #define MAX_BUF_YSIZE (SCR_FIELDY + 2) /* often used screen positions */ #define ORIG_MENU_SX ((ORIG_SCR_MENUX - SCR_MENUX) * TILEX / 2) #define ORIG_MENU_SY 0 -#define SY 8 +#if 1 +extern int SX, SY; +#else #define SX 8 #define SY 8 +#endif #define SXSIZE (SCR_FIELDX * TILEX) #define SYSIZE (SCR_FIELDY * TILEY) +/* other settings */ +#define PLAY_ELEMENT_SOUND FALSE + /* ------------------------------------------------------------------------- */ /* macro function definitions */ @@ -104,7 +133,7 @@ /* exported variables */ /* ------------------------------------------------------------------------- */ -extern unsigned long RandomEM; +extern unsigned int RandomEM; extern struct LEVEL lev; extern struct PLAYER ply[MAX_PLAYERS];