X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fmain_em.h;h=3bbbcfe02e01208ca2c4628d763608c40c2baca9;hb=4ed68b54ed9bed72d87eac4dd7b117fc4b8022d6;hp=cdb9325cad4d1be58da3494c85191f42e0faa993;hpb=df57066a525140f21a8b712e7276cfba8c87a218;p=rocksndiamonds.git diff --git a/src/game_em/main_em.h b/src/game_em/main_em.h index cdb9325c..3bbbcfe0 100644 --- a/src/game_em/main_em.h +++ b/src/game_em/main_em.h @@ -1,3 +1,14 @@ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2024 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// https://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// main_em.h +// ============================================================================ + #ifndef MAIN_EM_H #define MAIN_EM_H @@ -5,14 +16,14 @@ // external functions and definitions imported from main program to game_em // ============================================================================ -#include "../engines.h" +#include "import_em.h" // ============================================================================ // functions and definitions that are exported from game_em to main program // ============================================================================ -#include "export.h" +#include "export_em.h" // ============================================================================ @@ -26,18 +37,18 @@ // constant definitions // ---------------------------------------------------------------------------- -/* values for native Emerald Mine game version */ +// values for native Emerald Mine game version #define FILE_VERSION_EM_UNKNOWN 0 #define FILE_VERSION_EM_V1 1 #define FILE_VERSION_EM_V2 2 #define FILE_VERSION_EM_V3 3 -#define FILE_VERSION_EM_V4 4 /* (there really was no version 4) */ +#define FILE_VERSION_EM_V4 4 // (there really was no version 4) #define FILE_VERSION_EM_V5 5 #define FILE_VERSION_EM_V6 6 #define FILE_VERSION_EM_ACTUAL FILE_VERSION_EM_V6 -/* screen sizes and positions for EM engine */ +// screen sizes and positions for EM engine #define TILESIZE 32 @@ -51,14 +62,14 @@ extern int SCR_FIELDX, SCR_FIELDY; #define MAX_BUF_XSIZE (SCR_FIELDX + 2 * CAVE_BUFFER_XOFFSET) #define MAX_BUF_YSIZE (SCR_FIELDY + 2 * CAVE_BUFFER_YOFFSET) -/* often used screen positions */ +// often used screen positions extern int SX, SY; #define SXSIZE (SCR_FIELDX * TILEX) #define SYSIZE (SCR_FIELDY * TILEY) -/* other settings */ +// other settings #define PLAY_ELEMENT_SOUND FALSE @@ -76,6 +87,9 @@ extern int SX, SY; #define DISPLAY_TIME(x) ROUNDED_DIVIDE(x, FRAMES_PER_SECOND) +#define CAVE_POS_X(x) ((x) - lev.left) +#define CAVE_POS_Y(x) ((x) - lev.top) + // ---------------------------------------------------------------------------- // data structure definitions