X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fmain_em.h;h=3bbbcfe02e01208ca2c4628d763608c40c2baca9;hb=4ed68b54ed9bed72d87eac4dd7b117fc4b8022d6;hp=3e815d5c716f5fb03d9fadb31f73f3b98a450633;hpb=727a0d14dd73f3aaf539c6e3e2efc67c3d2b71e8;p=rocksndiamonds.git diff --git a/src/game_em/main_em.h b/src/game_em/main_em.h index 3e815d5c..3bbbcfe0 100644 --- a/src/game_em/main_em.h +++ b/src/game_em/main_em.h @@ -1,3 +1,14 @@ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2024 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// https://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// main_em.h +// ============================================================================ + #ifndef MAIN_EM_H #define MAIN_EM_H @@ -5,7 +16,7 @@ // external functions and definitions imported from main program to game_em // ============================================================================ -#include "../engines.h" +#include "import_em.h" // ============================================================================ @@ -26,18 +37,18 @@ // constant definitions // ---------------------------------------------------------------------------- -/* values for native Emerald Mine game version */ +// values for native Emerald Mine game version #define FILE_VERSION_EM_UNKNOWN 0 #define FILE_VERSION_EM_V1 1 #define FILE_VERSION_EM_V2 2 #define FILE_VERSION_EM_V3 3 -#define FILE_VERSION_EM_V4 4 /* (there really was no version 4) */ +#define FILE_VERSION_EM_V4 4 // (there really was no version 4) #define FILE_VERSION_EM_V5 5 #define FILE_VERSION_EM_V6 6 #define FILE_VERSION_EM_ACTUAL FILE_VERSION_EM_V6 -/* screen sizes and positions for EM engine */ +// screen sizes and positions for EM engine #define TILESIZE 32 @@ -51,14 +62,14 @@ extern int SCR_FIELDX, SCR_FIELDY; #define MAX_BUF_XSIZE (SCR_FIELDX + 2 * CAVE_BUFFER_XOFFSET) #define MAX_BUF_YSIZE (SCR_FIELDY + 2 * CAVE_BUFFER_YOFFSET) -/* often used screen positions */ +// often used screen positions extern int SX, SY; #define SXSIZE (SCR_FIELDX * TILEX) #define SYSIZE (SCR_FIELDY * TILEY) -/* other settings */ +// other settings #define PLAY_ELEMENT_SOUND FALSE