X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fmain_em.h;h=350bc38be584a5b444bc7c59fdc1c3592fe8f172;hb=97f0dcf7417db01db312362425308b404754359c;hp=ab135ec00b2f39826b98db474e4e60648d795c75;hpb=3f3cf82da520ddc14fbfd50d284e1eacc620b6b3;p=rocksndiamonds.git diff --git a/src/game_em/main_em.h b/src/game_em/main_em.h index ab135ec0..350bc38b 100644 --- a/src/game_em/main_em.h +++ b/src/game_em/main_em.h @@ -5,14 +5,14 @@ // external functions and definitions imported from main program to game_em // ============================================================================ -#include "../engines.h" +#include "import_em.h" // ============================================================================ // functions and definitions that are exported from game_em to main program // ============================================================================ -#include "export.h" +#include "export_em.h" // ============================================================================ @@ -48,8 +48,8 @@ extern int TILESIZE_VAR; extern int SCR_FIELDX, SCR_FIELDY; -#define MAX_BUF_XSIZE (SCR_FIELDX + 2) -#define MAX_BUF_YSIZE (SCR_FIELDY + 2) +#define MAX_BUF_XSIZE (SCR_FIELDX + 2 * CAVE_BUFFER_XOFFSET) +#define MAX_BUF_YSIZE (SCR_FIELDY + 2 * CAVE_BUFFER_YOFFSET) /* often used screen positions */ @@ -76,6 +76,9 @@ extern int SX, SY; #define DISPLAY_TIME(x) ROUNDED_DIVIDE(x, FRAMES_PER_SECOND) +#define CAVE_POS_X(x) ((x) - lev.left) +#define CAVE_POS_Y(x) ((x) - lev.top) + // ---------------------------------------------------------------------------- // data structure definitions