X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fmain_em.h;h=1376d58b545d8d308acc66c04ac473d891244b2b;hb=eff474825c141289a835a313dcd83fa1f461faab;hp=83462991297c295a49a63c40dc1dd4a3abc8555f;hpb=6e392e90d99cc0b6d8af3a15fc334bf34f889994;p=rocksndiamonds.git diff --git a/src/game_em/main_em.h b/src/game_em/main_em.h index 83462991..1376d58b 100644 --- a/src/game_em/main_em.h +++ b/src/game_em/main_em.h @@ -1,31 +1,30 @@ #ifndef MAIN_EM_H #define MAIN_EM_H -/* ========================================================================= */ -/* external functions and definitions imported from main program to game_em */ -/* ========================================================================= */ +// ============================================================================ +// external functions and definitions imported from main program to game_em +// ============================================================================ #include "../engines.h" -/* ========================================================================= */ -/* functions and definitions that are exported from game_em to main program */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions that are exported from game_em to main program +// ============================================================================ #include "export.h" -/* ========================================================================= */ -/* internal functions and definitions that are not exported to main program */ -/* ========================================================================= */ +// ============================================================================ +// internal functions and definitions that are not exported to main program +// ============================================================================ #include "global.h" -#include "sample.h" -/* ------------------------------------------------------------------------- */ -/* constant definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// constant definitions +// ---------------------------------------------------------------------------- /* values for native Emerald Mine game version */ #define FILE_VERSION_EM_UNKNOWN 0 @@ -45,48 +44,32 @@ /* screen sizes and positions for EM engine */ -#define ORIG_TILEX 16 -#define ORIG_TILEY 16 -#define ORIG_SCOREX 8 -#define ORIG_SCOREY 9 -#define ORIG_GFXMENUFONTX 14 -#define ORIG_GFXMENUFONTY 16 -#define ORIG_MENUFONTX 12 -#define ORIG_MENUFONTY 16 - -#define ZOOM_FACTOR 2 - -#define TILEX (ORIG_TILEX * ZOOM_FACTOR) -#define TILEY (ORIG_TILEY * ZOOM_FACTOR) -#define SCOREX (ORIG_SCOREX * ZOOM_FACTOR) -#define SCOREY (ORIG_SCOREY * ZOOM_FACTOR) -#define GFXMENUFONTX (ORIG_GFXMENUFONTX * ZOOM_FACTOR) -#define GFXMENUFONTY (ORIG_GFXMENUFONTY * ZOOM_FACTOR) -#define MENUFONTX (ORIG_MENUFONTX * ZOOM_FACTOR) -#define MENUFONTY (ORIG_MENUFONTY * ZOOM_FACTOR) - -#define ORIG_SCR_MENUX 20 -#define ORIG_SCR_MENUY 12 -#define SCR_MENUX 17 -#define SCR_MENUY 12 -#define SCR_FIELDX 17 -#define SCR_FIELDY 17 +#define TILESIZE 32 + +extern int TILESIZE_VAR; + +#define TILEX TILESIZE_VAR +#define TILEY TILESIZE_VAR + +extern int SCR_FIELDX, SCR_FIELDY; + #define MAX_BUF_XSIZE (SCR_FIELDX + 2) #define MAX_BUF_YSIZE (SCR_FIELDY + 2) /* often used screen positions */ -#define ORIG_MENU_SX ((ORIG_SCR_MENUX - SCR_MENUX) * TILEX / 2) -#define ORIG_MENU_SY 0 -#define SY 8 -#define SX 8 -#define SY 8 + +extern int SX, SY; + #define SXSIZE (SCR_FIELDX * TILEX) #define SYSIZE (SCR_FIELDY * TILEY) +/* other settings */ +#define PLAY_ELEMENT_SOUND FALSE + -/* ------------------------------------------------------------------------- */ -/* macro function definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// macro function definitions +// ---------------------------------------------------------------------------- #define ROUNDED_DIVIDE(x, y) (((x) + (y) - 1) / (y)) @@ -99,22 +82,22 @@ #define DISPLAY_TIME(x) ROUNDED_DIVIDE(x, FRAMES_PER_SECOND) -/* ------------------------------------------------------------------------- */ -/* data structure definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// data structure definitions +// ---------------------------------------------------------------------------- -/* ------------------------------------------------------------------------- */ -/* exported variables */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// exported variables +// ---------------------------------------------------------------------------- -extern unsigned long RandomEM; +extern unsigned int RandomEM; extern struct LEVEL lev; extern struct PLAYER ply[MAX_PLAYERS]; extern struct LevelInfo_EM native_em_level; extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; -extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; +extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][PLY_MAX][8]; extern short **Boom; extern short **Cave; @@ -131,7 +114,7 @@ extern unsigned short tab_explode_normal[TILE_MAX]; extern unsigned short tab_explode_dynamite[TILE_MAX]; extern unsigned short map_obj[8][TILE_MAX]; -extern unsigned short map_spr[2][8][SPR_MAX]; +extern unsigned short map_ply[2][8][PLY_MAX]; extern unsigned short map_ttl[128]; extern Bitmap *screenBitmap; @@ -142,18 +125,9 @@ extern Bitmap *sprBitmap; extern Bitmap *ttlBitmap; extern Bitmap *botBitmap; -extern Pixmap screenPixmap; -extern Pixmap scorePixmap; -extern Pixmap spriteBitmap; - -extern Pixmap objmaskBitmap; -extern Pixmap sprmaskBitmap; - -extern GC spriteGC; - -/* ------------------------------------------------------------------------- */ -/* exported functions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// exported functions +// ---------------------------------------------------------------------------- -#endif /* MAIN_EM_H */ +#endif // MAIN_EM_H