X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fmain_em.h;h=11341158a207f204abc1d4d549f8e91630ec8a37;hb=521b24b64a16fcd3f92b08939f9b2a1a4ddda5af;hp=4b77e9356b336dffca35d03838a15be9e14c8eae;hpb=64e7c54dce6ea8c063f04198c64c5057d751c928;p=rocksndiamonds.git diff --git a/src/game_em/main_em.h b/src/game_em/main_em.h index 4b77e935..11341158 100644 --- a/src/game_em/main_em.h +++ b/src/game_em/main_em.h @@ -20,7 +20,6 @@ // ============================================================================ #include "global.h" -#include "sample.h" // ---------------------------------------------------------------------------- @@ -38,11 +37,6 @@ #define FILE_VERSION_EM_ACTUAL FILE_VERSION_EM_V6 -/* level sizes and positions for EM engine */ - -#define WIDTH EM_MAX_CAVE_WIDTH -#define HEIGHT EM_MAX_CAVE_HEIGHT - /* screen sizes and positions for EM engine */ #define TILESIZE 32 @@ -91,40 +85,16 @@ extern int SX, SY; // exported variables // ---------------------------------------------------------------------------- -extern unsigned int RandomEM; - -extern struct LEVEL lev; +extern struct CAVE cav; +extern struct LOGIC lev; extern struct PLAYER ply[MAX_PLAYERS]; extern struct LevelInfo_EM native_em_level; extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; -extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; - -extern short **Boom; -extern short **Cave; -extern short **Next; -extern short **Draw; - +extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][PLY_MAX][8]; extern struct GameInfo_EM game_em; -extern unsigned char tab_blank[TILE_MAX]; -extern unsigned char tab_acid[TILE_MAX]; -extern unsigned char tab_amoeba[TILE_MAX]; -extern unsigned char tab_android_move[TILE_MAX]; -extern unsigned short tab_explode_normal[TILE_MAX]; -extern unsigned short tab_explode_dynamite[TILE_MAX]; - -extern unsigned short map_obj[8][TILE_MAX]; -extern unsigned short map_spr[2][8][SPR_MAX]; -extern unsigned short map_ttl[128]; - extern Bitmap *screenBitmap; -extern Bitmap *scoreBitmap; - -extern Bitmap *objBitmap; -extern Bitmap *sprBitmap; -extern Bitmap *ttlBitmap; -extern Bitmap *botBitmap; // ----------------------------------------------------------------------------