X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fmain_em.h;h=11341158a207f204abc1d4d549f8e91630ec8a37;hb=521b24b64a16fcd3f92b08939f9b2a1a4ddda5af;hp=46ade6550286f9b15279ec7924aa2a8dd27e538c;hpb=3ff2e8a0b5c27b99a9920bdf5ed82bc41bf40181;p=rocksndiamonds.git diff --git a/src/game_em/main_em.h b/src/game_em/main_em.h index 46ade655..11341158 100644 --- a/src/game_em/main_em.h +++ b/src/game_em/main_em.h @@ -1,31 +1,30 @@ #ifndef MAIN_EM_H #define MAIN_EM_H -/* ========================================================================= */ -/* external functions and definitions imported from main program to game_em */ -/* ========================================================================= */ +// ============================================================================ +// external functions and definitions imported from main program to game_em +// ============================================================================ #include "../engines.h" -/* ========================================================================= */ -/* functions and definitions that are exported from game_em to main program */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions that are exported from game_em to main program +// ============================================================================ #include "export.h" -/* ========================================================================= */ -/* internal functions and definitions that are not exported to main program */ -/* ========================================================================= */ +// ============================================================================ +// internal functions and definitions that are not exported to main program +// ============================================================================ #include "global.h" -#include "sample.h" -/* ------------------------------------------------------------------------- */ -/* constant definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// constant definitions +// ---------------------------------------------------------------------------- /* values for native Emerald Mine game version */ #define FILE_VERSION_EM_UNKNOWN 0 @@ -38,11 +37,6 @@ #define FILE_VERSION_EM_ACTUAL FILE_VERSION_EM_V6 -/* level sizes and positions for EM engine */ - -#define WIDTH EM_MAX_CAVE_WIDTH -#define HEIGHT EM_MAX_CAVE_HEIGHT - /* screen sizes and positions for EM engine */ #define TILESIZE 32 @@ -68,9 +62,9 @@ extern int SX, SY; #define PLAY_ELEMENT_SOUND FALSE -/* ------------------------------------------------------------------------- */ -/* macro function definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// macro function definitions +// ---------------------------------------------------------------------------- #define ROUNDED_DIVIDE(x, y) (((x) + (y) - 1) / (y)) @@ -83,61 +77,28 @@ extern int SX, SY; #define DISPLAY_TIME(x) ROUNDED_DIVIDE(x, FRAMES_PER_SECOND) -/* ------------------------------------------------------------------------- */ -/* data structure definitions */ -/* ------------------------------------------------------------------------- */ - -/* ------------------------------------------------------------------------- */ -/* exported variables */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// data structure definitions +// ---------------------------------------------------------------------------- -extern unsigned int RandomEM; +// ---------------------------------------------------------------------------- +// exported variables +// ---------------------------------------------------------------------------- -extern struct LEVEL lev; +extern struct CAVE cav; +extern struct LOGIC lev; extern struct PLAYER ply[MAX_PLAYERS]; extern struct LevelInfo_EM native_em_level; extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; -extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; - -extern short **Boom; -extern short **Cave; -extern short **Next; -extern short **Draw; - +extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][PLY_MAX][8]; extern struct GameInfo_EM game_em; -extern unsigned char tab_blank[TILE_MAX]; -extern unsigned char tab_acid[TILE_MAX]; -extern unsigned char tab_amoeba[TILE_MAX]; -extern unsigned char tab_android_move[TILE_MAX]; -extern unsigned short tab_explode_normal[TILE_MAX]; -extern unsigned short tab_explode_dynamite[TILE_MAX]; - -extern unsigned short map_obj[8][TILE_MAX]; -extern unsigned short map_spr[2][8][SPR_MAX]; -extern unsigned short map_ttl[128]; - extern Bitmap *screenBitmap; -extern Bitmap *scoreBitmap; - -extern Bitmap *objBitmap; -extern Bitmap *sprBitmap; -extern Bitmap *ttlBitmap; -extern Bitmap *botBitmap; - -extern Pixmap screenPixmap; -extern Pixmap scorePixmap; -extern Pixmap spriteBitmap; - -extern Pixmap objmaskBitmap; -extern Pixmap sprmaskBitmap; - -extern GC spriteGC; -/* ------------------------------------------------------------------------- */ -/* exported functions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// exported functions +// ---------------------------------------------------------------------------- -#endif /* MAIN_EM_H */ +#endif // MAIN_EM_H