X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Finput.c;h=e3e17cb80150b4ea2e1026ab4da5830ec9885669;hb=cbf66a1454146de5eef392444694d5020d1140cb;hp=27814ee84d9d0ce324d140d6eae27ea3a4968a6f;hpb=115ce6f2da1914d68b0fe0e5f9082973190dacdd;p=rocksndiamonds.git diff --git a/src/game_em/input.c b/src/game_em/input.c index 27814ee8..e3e17cb8 100644 --- a/src/game_em/input.c +++ b/src/game_em/input.c @@ -32,13 +32,13 @@ void game_init_vars(void) for (y = 0; y < HEIGHT; y++) for (x = 0; x < WIDTH; x++) - Array[0][y][x] = ZBORDER; + Array[0][y][x] = Zborder; for (y = 0; y < HEIGHT; y++) for (x = 0; x < WIDTH; x++) - Array[1][y][x] = ZBORDER; + Array[1][y][x] = Zborder; for (y = 0; y < HEIGHT; y++) for (x = 0; x < WIDTH; x++) - Array[2][y][x] = ZBORDER; + Array[2][y][x] = Zborder; for (y = 0; y < HEIGHT; y++) for (x = 0; x < WIDTH; x++) Array[3][y][x] = Xblank; @@ -67,7 +67,7 @@ void InitGameEngine_EM(void) RedrawPlayfield_EM(FALSE); } -void UpdateGameDoorValues_EM(void) +static void UpdateGameDoorValues_EM(void) { } @@ -94,7 +94,6 @@ void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) if (frame == 6) { synchro_3(); - sound_play(); UpdateGameDoorValues_EM(); }