X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Finput.c;h=7b3ae9214f65e38dc40f97ed3d925bd32a0d8ddd;hb=f13a8935ca1a7eeb3406d02f49b2df1490504017;hp=308706437401106672e803f8ad683fae9b7020fa;hpb=3ff2e8a0b5c27b99a9920bdf5ed82bc41bf40181;p=rocksndiamonds.git diff --git a/src/game_em/input.c b/src/game_em/input.c index 30870643..7b3ae921 100644 --- a/src/game_em/input.c +++ b/src/game_em/input.c @@ -66,6 +66,10 @@ void InitGameEngine_EM() game_animscreen(); } +void UpdateGameDoorValues_EM() +{ +} + void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) { int i; @@ -91,8 +95,7 @@ void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) synchro_3(); sound_play(); - if (!warp_mode) /* do not redraw values in warp mode */ - DrawGameDoorValues_EM(); + UpdateGameDoorValues_EM(); } for (i = 0; i < MAX_PLAYERS; i++)