X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Finput.c;h=7418f0b6a55547757d60334fb3a3089733dbd348;hb=d0fdd22ffb70dbd65efbabc6c509fb6ef75558c4;hp=b46399039058863e9c4ee81eafe5e208fd6e1377;hpb=1e4a6b46371858fdb85052eec3e7143732ff91b5;p=rocksndiamonds.git diff --git a/src/game_em/input.c b/src/game_em/input.c index b4639903..7418f0b6 100644 --- a/src/game_em/input.c +++ b/src/game_em/input.c @@ -8,7 +8,7 @@ #include "level.h" -unsigned long Random; +unsigned long RandomEM; struct PLAYER ply1; struct PLAYER ply2; @@ -29,7 +29,7 @@ void game_init_vars(void) { int x, y; - Random = 1684108901; + RandomEM = 1684108901; for (y = 0; y < HEIGHT; y++) for (x = 0; x < WIDTH; x++) @@ -85,7 +85,7 @@ void GameActions_EM(byte action) game_animscreen(); - Random = Random * 129 + 1; + RandomEM = RandomEM * 129 + 1; frame = (frame - 1) & 7;