X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Finput.c;h=0dd2bb3b95f99f1621b0d1c426a09a28c690fcb5;hb=90c3a49422dd88de77ffc7b8dd1d4f1d73d0d9a3;hp=8ea8c04b9cb3fd63bfca1050e687979bf25e6d88;hpb=2884cb273130660d64871bef2845525ef0bfc034;p=rocksndiamonds.git diff --git a/src/game_em/input.c b/src/game_em/input.c index 8ea8c04b..0dd2bb3b 100644 --- a/src/game_em/input.c +++ b/src/game_em/input.c @@ -63,8 +63,10 @@ void InitGameEngine_EM() game_initscreen(); game_animscreen(); - /* blit playfield from scroll buffer to back buffer for fading in */ +#if 0 + /* blit playfield from scroll buffer to normal back buffer for fading in */ BlitScreenToBitmap_EM(backbuffer); +#endif } void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) @@ -90,11 +92,11 @@ void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) game_animscreen(); #if 1 +#if 0 SyncDisplay(); +#endif blitscreen(); - - FlushDisplay(); #endif RandomEM = RandomEM * 129 + 1;