X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Finit.c;h=7f775a05322b586bf40a066a4f88e63bef26a70d;hb=9583e9c55b889974e0df9a8ca1930efdf29bda29;hp=b7febbb81f4bfbc8df42a602c122b1bd92c339a1;hpb=7d171d862abdecced79f60535b49a686386cefe1;p=rocksndiamonds.git diff --git a/src/game_em/init.c b/src/game_em/init.c index b7febbb8..7f775a05 100644 --- a/src/game_em/init.c +++ b/src/game_em/init.c @@ -42,19 +42,70 @@ long sound_length[SAMPLE_MAX]; /* length of sound data */ static const char *sound_names[SAMPLE_MAX] = { - "00.blank.au","01.roll.au","02.stone.au","03.nut.au","04.crack.au", - "05.bug.au","06.tank.au","07.android.au","08.spring.au","09.slurp.au", - "10.eater.au","11.alien.au","12.collect.au","13.diamond.au","14.squash.au", - "15.drip.au","16.push.au","17.dirt.au","18.acid.au","19.ball.au", - "20.grow.au","21.wonder.au","22.door.au","23.exit.au","24.dynamite.au", - "25.tick.au","26.press.au","27.wheel.au","28.boom.au","29.time.au", + "00.blank.au", + "01.roll.au", + "02.stone.au", + "03.nut.au", + "04.crack.au", + "05.bug.au", + "06.tank.au", + "07.android.au", + "08.spring.au", + "09.slurp.au", + "10.eater.au", + "11.alien.au", + "12.collect.au", + "13.diamond.au", + "14.squash.au", + "15.drip.au", + "16.push.au", + "17.dirt.au", + "18.acid.au", + "19.ball.au", + "20.grow.au", + "21.wonder.au", + "22.door.au", + "23.exit.au", + "24.dynamite.au", + "25.tick.au", + "26.press.au", + "27.wheel.au", + "28.boom.au", + "29.time.au", "30.die.au" }; static const int sound_volume[SAMPLE_MAX] = { - 20,100,100,100,100,20,20,100,100,100, - 50,100,100,100,100,100,100,100,100,100, - 100,20,100,100,100,100,100,20,100,100, + 20, + 100, + 100, + 100, + 100, + 20, + 20, + 100, + 100, + 100, + 50, + 100, + 100, + 100, + 100, + 100, + 100, + 100, + 100, + 100, + 100, + 20, + 100, + 100, + 100, + 100, + 100, + 20, + 100, + 100, 100 }; #endif @@ -220,8 +271,39 @@ void em_close_all(void) /* ---------------------------------------------------------------------- */ +extern unsigned int screen_x; +extern unsigned int screen_y; + +void play_sound(int x, int y, int sample) +{ + unsigned int left = screen_x / TILEX; + unsigned int top = screen_y / TILEY; + +#if 0 + if (x == -1 && y == -1) /* play sound in the middle of the screen */ + play[sample] = 0xffff; + else if ((unsigned int)(y - top) <= SCR_FIELDY && + (unsigned int)(x - left) <= SCR_FIELDX) + play[sample] = (y << 8) | (x & 0xff); +#else + if ((x == -1 && y == -1) || /* play sound in the middle of the screen */ + ((unsigned int)(y - top) <= SCR_FIELDY && + (unsigned int)(x - left) <= SCR_FIELDX)) + play[sample] = 1; +#endif +} + void sound_play(void) { +#if 0 + int i; + + for (i = 0; i < SAMPLE_MAX; i++) + if (play[i]) + PlayLevelSound_EM(0,0,0,0); + +#else + #if defined(AUDIO_UNIX_NATIVE) if (sound_pipe[1] != -1) { @@ -242,7 +324,8 @@ void sound_play(void) } } } +#endif +#endif memset(play, 0, sizeof(play)); -#endif }