X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Finit.c;h=6e7fe94823bd6b751396b4600958eeaba964cc1f;hb=6b9be0de63f8e031e8400b829fd2dc9b125bb0b4;hp=f29b589671c2a91da5b26d6d39327e40ef54875a;hpb=3e71d06e9a97be7bb8c50c76717d08e5c46e0cc8;p=rocksndiamonds.git diff --git a/src/game_em/init.c b/src/game_em/init.c index f29b5896..6e7fe948 100644 --- a/src/game_em/init.c +++ b/src/game_em/init.c @@ -3,19 +3,15 @@ * open X11 display and sound */ +#include "main_em.h" + + #include #if !defined(TARGET_SDL) #include #endif -#include "main_em.h" - -#include "global.h" -#include "display.h" -#include "sample.h" -#include "level.h" - Bitmap *objBitmap; Bitmap *sprBitmap; @@ -370,14 +366,14 @@ void sound_play(void) #endif - memset(play, 0, sizeof(play)); + clear_mem(play, sizeof(play)); } -unsigned int InitEngineRND_EM(long seed) +unsigned int InitEngineRandom_EM(long seed) { if (seed == NEW_RANDOMIZE) { - int simple_rnd = SimpleRND(1000); + int simple_rnd = GetSimpleRandom(1000); int i; for (i = 0; i < simple_rnd || RandomEM == NEW_RANDOMIZE; i++)