X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_em%2Fglobal.h;h=b3c5ceaa266ae529f0895d2fcc123297b210d924;hb=a641433815411c71d75ee47a73a44d0e4b422e60;hp=9590d1962133dc69c7fdfb6441e36a16e3283f77;hpb=1d3eff06cde10309320341fa92abec5b14f1c6f6;p=rocksndiamonds.git diff --git a/src/game_em/global.h b/src/game_em/global.h index 9590d196..b3c5ceaa 100644 --- a/src/game_em/global.h +++ b/src/game_em/global.h @@ -14,10 +14,6 @@ extern int debug; extern char *progname; extern char *arg_basedir; -#if 0 -extern int TILEX, TILEY; -#endif - extern int frame; extern short ulaw_to_linear[256]; @@ -28,24 +24,17 @@ extern unsigned char linear_to_ulaw[65536]; int open_all(void); void close_all(void); -#if 1 void readjoy(byte, struct PLAYER *); -#else -void readjoy(byte); -#endif void input_eventloop(void); void blitscreen(void); void game_initscreen(void); void game_animscreen(void); -void DrawGameDoorValues_EM(); - void play_sound(int, int, int); void sound_play(void); int cave_convert(char *); -boolean LoadNativeLevel_EM(char *); void game_init_vars(void); void game_play_init(int, char *); @@ -60,7 +49,7 @@ void convert_em_level(unsigned char *, int); void prepare_em_level(void); int sound_thread(void); -int read_sample(char *, short **, long *); +int read_sample(char *, short **, int *); void read_cave_list(void); void free_cave_list(void);